Tagged 'procedural'

Chimney maker

1 vote

I wrote this script to make an old smoke chimney. I wanted to use it with the MassFX plugin in max so it had to be made of separate parts and not just a tube. anyway its got a bug ,sometimes the bricks dont line up but a small change on the controls seems to fix it most of the time.

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CT Feather Generator

11 votes

MAXScript for generating procedural feathers.

Generates highly detailed feathers using splines.

For up-to-date usage instructions see the download link.


Fast Housing

6 votes

Fast Housing generates an architectural structure through a custom procedural mesh object, you can change parameters and watch the results in real time. It's an easy and intuitive way to create a house at a simple level, its versatility allows you to create your own style, usefull for the creation of urban backgrounds.

This script creates a FA_House primitive object which works as any 3ds Max object: any deformer can be applied, renderable, can be converted to mesh etc ...

HollowCube

25 votes

HollowCube is a simpleObject scripted plug-in.
Procedural primitive that I made today for fun.

HollowCube

Installation:
Copy this (.ms) to Max "stdplugs\stdscripts\" folder

Usage:
HollowCube is in the "Create/Geometry" tab in the "Scripted Primitives" menu

Note:

Map Loader

26 votes

1. Run script

2. In Max goto "Customize->Customize User Interface...->Toolbars
tab->Category: ColinScripts->Map Loader
" and drag "Map Loader" to a toolbar, click to run.

 

Loads maps into the material editor that exist in the scene.  Very straightforward. Support for special Mental Ray Maps and VRay Maps included.

 

MW Tiles - Procedural OSL Tile Map Collection for 3ds Max

1 vote

Procedural Array

38 votes

Instructions:

This script allows you to create procedural arrays which stay editable
even after you close and reopen the file. The array objects are linked to
a parent helper which you can transform to your liking while still keeping
array qualities. This is great for creating tiles or roofs where you place the array first and still want to tweak the distance between its elements.

Procedural Facade Windows

1 vote

Description:
Discover an amazing tool that will change the way you create building facades. Create facade windows with just a few clicks.

ProceduralFacadeWindows

Features:
- Create facade windows with just a few clicks.
- Set the number of window segments (1-4).
- Autosize – automatically adjusts the window size to fit the opening.
- Adjust the setback position.

Procedural Map Scale

23 votes

Resize Maps

Good for global rescale at once the size of all procedurals.
Works on any resizable procedural map.

Procedural Outlets and Switches

1 vote

Description:
Discover a powerful tool that transforms the way you create outlets and switches.
Design and place them with just a few clicks — faster, easier, and more intuitive than ever before. Say goodbye to tedious manual modeling and effortlessly generate a wide range of realistic electrical fixtures with unmatched ease and speed.

ProceduralSwitches

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