8 votes
Date Updated: 

Additional Info: 


  • multidimensional Array
  • conform to surface, align to normal
  • various options for scaling and rotation

3ds Max Version Requirement: 
hyperclone_1_3.zip13.26 KB


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cptSwing's picture

errors in listener

as follows:

Error occurred in HyperClone defined in C:\Users\xxx\Autodesk\3ds Max 2018\Max Creation Graph\Packages\HyperClone.mcg - System.Runtime.InteropServices.SEHException, External component has thrown an exception. at Int32 Mesh_GetNumVertices(System.Runtime.InteropServices.HandleRef) at Autodesk.Max.MaxPlus.MaxPlusPINVOKE.Mesh_GetNumVertices(HandleRef jarg1) at Viper3dsMaxBridge.Converters.TriMeshToMaxMesh(TriMesh mesh, Mesh maxMesh, TriMesh originalMesh) at Viper3dsMaxBridge.MeshUpdaterPluginInstance.UpdateMesh(Int32 time, Mesh maxMesh, Object[] args)


(the MCG seems to run fine though. and it's a beauty)

Gspoutnik's picture

error call needs fonction or class

everytime i reopen 3ds max i got:
Type error: Call needs function or class, got: undefined
When i open a scene where i use hyperclone.
Any idea why ?


thewool's picture

Yeah, saw the

Yeah, saw the ACloneOnCurve.

It'll be good if it had all the options of the spacing tool though...

Atelier Bump's picture
vusta's picture


didn't the ACloneOnCurve work ? get from MCG Sample Pack

thewool's picture

clone along spline / spacing

A simple clone along a spline mcg would be good, like an mcg version of the tools-align-spacing tool.

I tried and failed miserably!

Atelier Bump's picture

Seems I should start posting on FB then

so, I'm going viral? better add cats to the scripts.

vusta's picture

share on FB

arrgg...I didn't wanna steal your thunder and post this on FB, I thought you should have the chance to introduce yourself there with a BANG !!! But someone beat you/me to it...


Atelier Bump's picture


On a Second thought, a Spherical array should do the job, I will look in to it when I can have some spare time.

Atelier Bump's picture


I really don't experimented too much using it, was more like an experiential exercise. You can orient the reference surface in any direction you like, as long the cloned object Z axis is opposed to the surface (maybe I can add a selector for the projection axis), but I don't think its possible for a full 3d convex surface, you will be better scattering using face normals than some sort of raycast.

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