Various FX on your face....of a 3D geo that is...
Free for Non-commercial use.
ver 1.01: fixed bug so that now all sides of a box (specifically +/-X) rotate about the edge correctly
ver 1.02: the fix in 1.01 made any non-boxy objects slightly wonky (eg. a sphere) so this fix is to fix that. There is still a very small chance you might get some faces not rotating on the exact edge...say on a sphere or cylinder...just try changing the number of radial segments a bit...
ver 1.03: added Flip option for each FX.
ver 1.04: now works for ay shape (I hope)...ie. it doesn't have to be nicely rectangular or square...Rotation will now rotate on an edge accurately...just cycle thru the edges..there's no more 'Opposite Edge'....and no more 'diagonal' edge (but you could fake it by using Face Centre then adjust the components to using 2 of 3)...I think this is a very small price to pay for correct Edge Rotation.
FYI, I have done a Pro version. The extras over the free version are:
- Separate Falloff/Bubble/Pinch for Scale FX
- G Force FX
- Liquid Metal FX
- Edge Hyper Rotation
Please watch video for demos. To get this Pro version, you'll have to shout me a beer by emailing me then I'll send a payment request for $5 USD. I'm not a businessman so I won't shove this down your throat so please don't shove the Customer Is Always Right BS down mine. Don't like it ? Don't buy, it's simple as that.
Please note, MCG currently does not cope very well with high number of meshes (an object with 5000 polys => 5000 meshes under the hood)...it is.... well, nothing in terms of sculpting with millions of polys...but that's how things are with MCG at the momment. So be aware.