Scatter modifier
Version:
1.0
Date Updated:
11/15/2018 Scatter modifier align mesh to each polygon(not triangle) center perpendicular.
3ds Max Version Requirement:
2016 Attachment | Size |
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scatter_modifier_v0.0.14.rar | 7.42 KB |
scatter_modifier.jpg | 143.89 KB |
Comments
Thanks !
Thanks !
You are welcome, man Not sure
You are welcome, man
Not sure if MCG is capable for this , but it is interesting, will try!
Thank you soooo much for
Thank you soooo much for sharing !!!
If you can control rotation of copies by uv map, it would be fantastic.
As in multiscatter from Icube :-)
We can apply a uv map per face and control the rotation by rotating uvs.