3ds Max | News

Rendering Revolution Competition

83 votes

Rendering Revolution Competition - Submissions Are Now being Accepted Until October 31!

Here’s your chance to show off your best architectural work through high-quality renderings AND win great prizes! Sponsored by Autodesk®, CGarchitect, and NVIDIA, the Rendering Revolution contest is a global still image architectural visualization competition in celebration of the Autodesk® 3ds Max® 20th Anniversary and advancements in GPU-accelerated rendering solutions.

ScriptSpot "RE-Launch" Giveaway #5 Winners

6 votes

Today I'm proud to say the top 3 contributors to ScriptSpot are being publicly recognized for their contributions and awarded a prize for their efforts! Their talent and contributions continue to help the ScriptSpot community to grow and flourish. To that end - ScriptSpot, in coordination with the developer of Orionflame, would like to recognize their efforts and reward each with a FREE copy of Orionflame 4 valued at $149 USD!


ScriptSpot needs a few good volunteers [3ds max]!

9 votes

I'm looking for some volunteers to help foster the ScriptSpot community in a few key areas:

ScriptSpot Updates & New Server

11 votes

ScriptSpot has now been updated to a new version of http://www.drupal.org, is operating on a new server, has a few new features & is now open for posting!

There may be some glitches left in the server transition. If you run across anything, please use the contact link at the bottom of any page to report the problem.

ShaderFX 1.5 is now available

11 votes

Kees Rijnen and I would like to announce that version 1.5 of ShaderFX (the node-based real-time shader editor for 3ds Max) is now available at http://www.lumonix.net/shaderfx.html. This version is a free upgrade to those who have already purchased the plugin - and as always - a free demo is available for download.

SoulburnScripts Updated Apr 22nd 2008

10 votes

(Copied from Neil Blevins' email list)

A bunch of fixes and new features to existing scripts.

Max script update:

SoulburnScripts Updated July 18th 2008

14 votes

(Copied from Neil Blevins' email list)

Created one new script:

polyCountSelector: Selects objects based on their facecount.

Updated several older scripts, here's the major updates:

bitmapCollector: Now searches your mappaths and local maxdir for missing bitmaps.
modifierUtilities: Added a new mode for selecting objects with uVWMapping Modifiers with a specific map channel.

SoulburnScripts Updated Mar 31st 2008

9 votes

(Copied from Neil Blevins' email list)

Just a quick update with a few bug fixes and small updated features.

Max script update:

Updated several scripts, here's the major updates:

splinePainter: Fixed issue that would turn the paint button off even though you could still paint. Added Surface Offset Value, to place the spline a specified distance away from the surface. Added a way to rename the splines.
objectPainter: Added a way to add a prefix to the name of the objects.
makeObjectsUnique: Added options for refining what you want to make unique. Works on instanced controllers now (note: A max bug prevents all controllers from getting uninstanced, but it does work on most controllers.)

SoulburnScripts Updated May 16th 2008

7 votes

Some new scripts and new features.

Max script update:

The scripts have now been tested in Max 2009, and everything seems
fine. So I'm adding official compatability with Max 2009. Let me know
if you run into any weirdness.

Added 2 new scripts:

VertexMapDisplayer: Toggles or turns on or off the vertex map
viewport display for all scene or selected objects.
instanceTrimmer: Takes a selection and reduces the selection to
include only a single instance from each set of instances.

Updated several scripts, here's the major updates:

The new simulator for fire, smoke and haze Phoenix Fluid Dynamics is released

65 votes

Hot news about the latest product developed by Chaos Group: the fluid dynamics plug-in for 3ds Max Phoenix FD is officially released and available from today, 9th of August 2010.

Phoenix FD is in a promotional period from the 9th of August until 10th of September 2010 with a promotion price of EUR 350/USD 445/GDP 295. The official product price is EUR 695/USD 895/GDP 575.

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