3ds Max | All

Area Light

10 votes

This script is basically just a way for me to remove some of the time it take for me to do them manually. Its very simple right now - but I hope to expand on it as time goes by. It basically just lets you create and manage an 'array' of lights very simply. Resolution of the light is set with the amount of segments on the plane.

Delete Duplicate SubMaterial and Replace unique ID for each poly

0 votes

Delete all doublon and reassign unique id for each poly.

XrayCatST 1.5 - How to quickly and easily create a complex rig structure for transformer robot like

1 vote

XrayCat v1.5 is about to release, we realised a complex rig structure for a transformer like

robot to explain better the power of out tool and how useful it can be to achieve

good results quickly and easily.

info at:
http://www.raylightgames.com/xraycatst/xraycatst.html

Vertex Color Tools

12 votes

"vcTools2 is a collection of many separate scripted tools for manipulating vertex colors. It includes 'Assign Vertex Colors' - 'Bake Radiosity' - 'Adjust R -G -B -H -S -V -Contrast' -'Scale/Clamp' -'Align/Weld Colors' -'Blur' -'Blend Edges' -'Pits and Peaks' - and more. The script works on individual objects as well as multiple objects. Be sure to view the helpfile for details."

shortcutter

13 votes

This useful little script combines commonly used macros for modelling into a single context based macro. So you need to remember only one key instead of many shortcuts (I recommend spacebar). The idea: Most actions will only be called in certain conditions. If you select open edges you probably want to bridge, if you select one vertex target welding is a good guess, and if nothing is selected you might want to add geometry by using cut or swift loop...

PF Spliner

45 votes

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PF Spliner // Particle Flow Spline Generator

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Original Thread by Charley Carlat: http://www.orbaz.com/forum/viewtopic.php?p=1297

CameraCone

18 votes

Teensy little script that creates a geometry cone that mimics the camera cone. It creates a pyramid - and does some wiring to make it match the camera - and stay matched - even if you animate the position - and fov. The purpose of the geometry is to use in a mesh vol select to pass up the stack to modify an object/faces only when they are in view of the camera.

Quick Parent Link

4 votes

Quick Parent Link is a script to allow you to quickly pick a chain of obects to set them into a parent/child hierarchy. It works a little more efficiently than the native Select and Link tool (which requires you to click child, drag to parent, let go, then select that parent as a child again and drag to its parent, etc).

Super Simple Rig

4 votes

Frustrated by the built-in 3ds Max rigging systems, I decided in 2008 to program my own simple and easy-to-use custom rig. I wanted something with minimal setup, high framerates and little fuss. I've kept upgrading it for every new character project the past five years, and I've just received a grant to add more functions and release it to the public.

Chimney maker

1 vote

I wrote this script to make an old smoke chimney. I wanted to use it with the MassFX plugin in max so it had to be made of separate parts and not just a tube. anyway its got a bug ,sometimes the bricks dont line up but a small change on the controls seems to fix it most of the time.

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