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Prune Scene (Cleaner/Antivirus)

0 votes

With Prune Scene you can clear your 3Ds Max scene from scripted viruses and accumulated garbage. This allows in some cases to greatly reduce the size and accelerate saving of scene.

P_BipedPoseSaver

1 vote

This script helps you to use Biped's Copy/Paste more conveniently.

-Copy Collection (Create / Delete / Save / Load / Rename)
-Copy & Paste (Copy / Paste / Paste Opposite / Rename / Delete)
-it is more convenient to see, and the movement is short and fast.(No need to enter the motion panel)
-Even if you do not select the biped, the dialog maintains the connection with the biped, and even if you select another object (different bone), the copy function works well.

This script is free.

Project Manager

593 votes
3rd version of Project Manager gains a lot of new features for management 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, add materials to favorites.
 

Read more and download

Project Manager version 3.11.45

  • Adds an ability to convert and resize images
  • Adds support to VRay 5
  • Adds support to TX image format
  • Adds support to ambient occlusion map used with V-Ray and Corona when creating PBR materials from multiple textures
  • Speed-up opening Favorites folder
  • Speeds up opening the "Favorites" dialog
  • Speeds up adding files to Favorites using the "Favorites" dialog
  • Various other memory and speed optimizations
  • Fixes a minor issue with creating PBR materials from multiple textures.
  • Fixes an issue with saving the models selected from a scene as separate files when the "Save Assets" option is off
  • Fixes an issue with saving the materials from a scene to the material library when the "SaveCopy with Bitmaps" option is off.
  • Fixes a bug with opening Mass Rename Tool in versions 3.10.27-3.10.33.
  • Fixes an issue with searching by materials

Project Manager version 3.10.27

  • Ability to create PBR (Physically Based Rendering) materials when dragging multiple bitmaps.
  • Adds an ability to change item's preview size in the list using CTRL with mouse wheel
  • Adds buttons to the toolbar on the Textures tab for creating materials from selected bitmaps
  • Adds a new BatchModes to 'Batch Render&Relink' API - #RelinkPreSave, #RelinkPostSave. See an example in file "presetsAPI examplesBatch Script Example.ms"
  • Fixes an issue with display search result when searching in comments is on
  • Fixes a bug with merging models when Corona Interactive rendering is running
  • Fixes an issue with placing materials to Slate Material Editor when option "Convert file paths to UNC" is turned on
  • Fixes an issue with creating PBR materials from SBSAR files in 3ds Max 2017 and below
  • Fixes an issue with getting information about bitmaps from the cache

 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

Mirza Link Manager

4 votes

Import and update models coming from Archicad, Revit, Sketchup, Rhino3d or Autocad while retaining all work done in 3dsmax (applied materials, modifiers, properties and transformations)
Models coming from your CAD/BIM program will be imported, cleaned and reorganized to result in one mesh per material. On the next import all materials and modifiers applied in 3dsmax are copied onto the new model.

This script merges the functions of Archicad Importer, Revit Importer and Sketchup Importer.

miauu's Script Pack vol.2

15 votes

 

Render Node Monitor

3 votes

Maxscript Encrypt and Protect

5 votes

Seeing the discussion on protection scripts, I would like to tell you my view that there is no perfect protection. Only by increasing the difficulty of cracking can we maintain the victory. At the same time, security is a dark forest, the best way is not to expose yourself.

2020.08.02 Update
Add hardware binding to your code with one click.

2019.08.03 Update
Fix partial version compatibility(amount:41).

2019.06.30 Update
Fix max 2016 crash.

EffectsChannelSet

79 votes

Object ID and Material ID

  • Management the Material ID and Objects ID.
  • Assigning a wirecolor for objects.
  • Automated creation MultiMatteElement for V-Ray renderer.
  • Automated creation MatteRenderElement for Mental Ray renderer.
  • Automate the creation of CMasking_Mask for Corona Renderer.

EffectsChannel v1.64

  • Fixes an issue with assigning ID to sub-materials in the version 1.62

EffectsChannel v1.62

  • This version speed-up opening on complex scenes.
    The time of opening on a very big scene decreased from 16 sec to 0.094sec.

EffectsChannel v1.60

  • Adds support to Corona Renderer: Automate creation of CMasking_Mask.

The Man Scene Lister

5 votes

 The Man Scene Lister

Switching scenes is just 1- click away..

 

Scene Lister

Switching scene never have been this easy!

Render Batch Helper

7 votes

This Script will Speed up the Process of Creating (Batch Renders) and (SceneState) for Specific Camera .

and Making (Lights RenderElements) and (Masks RenderElements) for (Selected Objects) and (All or Selected Lights) .

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