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Motiva Colimo released

0
votes

COLIMO stands for Color & Light Modulator, and it's a real time post-production tool that allows change materials over pre-rendered images, taking in account physical accurate reflections, refractions and GI bleeding.

For better understanding of what COLIMO does, you can see the next videos:

Overview I
http://www.vimeo.com/8634980

Overview II
http://www.vimeo.com/8319596

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HDR dome light for max 2009

0
votes

I have modified the amazing script HDR dome light from Chris Subagio and now it works in Max 2009;
also, I have added some new features, and now it works OK if you link it to a moving object.

It uses Spot lights with Shadow Map, so it´s very fast, about 7 seconds the renders I have attached
in a Quad Q6600 2´4Ghz.

But it has a little problem: if there are many dome lights in the same scene linked to many moving
objects, the global illumination has changes along the time, with brighter and darker frames.

This is not always, only sometimes.

Invasion

1
vote

It's a game script for 3Dsmax (2009 or higher version). Try to catch the red flying saucer. :)

Light Lister for V-Ray Advanced 1.50 SP2-SP4a (3dsMax2008-2010 x32/x64)

26
votes

This macroscript replaces the built-in light lister with one that incorporates support for lights from V-Ray Advanced 1.50 SP2,SP3 and SP4a

Add support lights:
- VRayLight, VRaySun, VRayIES and VRayAmbientLight(SP4a).

Add support shadows type:
- VRayShadow and VRayShadowMap

Other additions:
- add button for pick ies file in photometric lights (if distribution as web)

Clear out the dead wood from the layer manager

1
vote

Clear out the dead wood from the layer manager

Occasionally, you end up with a load of layers in your scene that are no use to anybody, serve no function to society, and end up taking valuable space like an unwanted uncle at a wedding.

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Give me back my dialogs!

8
votes

Tags:

Get your lost dialogs back

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Detach Elements

3
votes

Detach all elements on multiple objects with a few options for better scene arrangement,
including convert to mesh, group by source or link to source or point helper.

Detach Elements

Dotnet Property Inspector

1
vote

.Net Property Inspector

How to create a realtime feather system with ParticleFlow

3
votes

this is a very optimized solution to drive the behavior of particles by the deformation of a surface without to use script or complex rigs, this system can be useful not only to animate but just to model objects that have a large number of elements like tiles on a roof or to drive fractured objects to follow a deforming surface and so on, if you like this please let me know so I will produce more tutorials about the various implementations of this system

FilePathFinder Pro & Light versions

17
votes

 

Updated March 15 2010

FilepathFinder Pro v3.1.27


FilepathFinder it is a power tool for working with asset files in 3ds Max.
With FilepathFinder you can easy create or use existing materials, merge 3dmodels and Proxy into your scene.
Also with this tool your can easy find, collect and sort asset files.
FilePathFinder help you quick select objects in your scene or find desired materials and textures and placed they to Material Editor.

New Features:

  • DotNet interface
  • Image preview list (include formats HDR, EXR, PSD and other)
  • Image preview for Mental Ray Proxy, Vray Proxy, Ies,Material and xRef (if to them exist preview image)
  • 3 modes to display files - Details, Details with Thumbnails and Thumbnails
  • Independent from 3dsMax caching of files in formats BMP, JPG, PNG, TIFF
  • New methods of collection of files - via clipboard and drag&drop method
  • Ability to add bitmap files, proxy, Ies, materials and other files to the project
  • Ability to create new materials
  • Creating Multimaterial with dragging of several images
  • Texturing of objects and subobjects
  • Ability to change setting for texture before or after the creating of material
  • New "Render Preview" Tool

  • Fixes issues with retargeting of Custom Dependents in Asset Tracking
  • Object selection has been accelerated (up to 100 times!)
  • "Transparent" demo-version
  •  

    FilepathFinder v 3.1.27

    • Adds ability to drag files of materials (".mat") on objects in viewport and into the Material Editor
    • Adds filter for Images and Not-Images Files
    • Fixes issues with speed for Showing Files in List with filter
    • Fixes issue occurs on some computers when running utility

    Branchy

    17
    votes

    Link to Vertex

    2
    votes


    You want to link floating Rabbits and other objects to a vertexLevel animated waterPlanes surface?
    You want to link a parrot or armor to a characters actual, deforming mesh-surface shoulder and not to bones or helpers?
    You want to test this tool.

    Video Capture Select Viewport

    0
    votes

    This is a Script that allows to recording and Grab the active viewport during the work. You can select any viewport during recording. Veersion 1.1
    Based on 'Create a Quick Preview' by Borislav 'Bobo' Petrov (www.scriptspot.com/bobo).
    New in release version 1.1: Revision code (work in progress) Revision the Interface Add save path button image "Output Save Path Image" Add save path button video "Output Save Path Video" Add checkbox uniquename file image "Uniquename File Image"

    Show DotNet Properties

    12
    votes

    FlyWiz - Vray Flythrough animation wizard 1.1

    11
    votes

    This tool manages for you all the boring stuff to achieve a flythrough animation with Max And Vray.
    All changes are made in the engine to help you control and render each necessary step.

    Finally it can also do all the process in one click ! 

    SolidRocks

    55
    votes

    SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.
    Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.

    SR0.85 includes new tools for both VrayMasters and Beginners:

    Invasion

    5
    votes

    It is a simple game for 3Dsmax (2009 or higher). Try to catch the red flying saucer. :)
    The video shows you how it works.

    Copy 2 Vert

    3
    votes

    While i was modeling a cinema i needed a quick way to place instances of a seat all over the place so i wrote this little script.
    It aligns Copys/Instances of an object to another objects vertexes, that way i only had to pull a few splines and was done with the seats.

    As its only a small tool i dont plan to include it into my ToolSet but for its usefulness i thought others could use it too to save some time so i upload it here.

    Preview Stamper

    6
    votes


    Rename Preview+ UI
    v1.1.0 (03.03.2010    - Added "Rename Preview+" macro.
    v1.0.1 (04.06.2009) - When creating preview, script auto hides viewport buttons (max2010).

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