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OutFiler file browser

7 votes

I have always been not happy with the endless movement through Windows folders to save and load scenes and models. It really takes 20-30% of the working time. Neither Windows nor 3dsmax can provide recent paths and easy folder navigation. I'm tired of this nonsense.
And then I wrote the OutFiler.

Script that has the ability to quickly find the necessary folders, save the history of movements along them with back/next buttons and recent list and the favorite paths for quick access to working scenes.

Annotate Geometry

0 votes

MacroScript that display selected Geometry informations in the active Viewport.

V-RayMtl Converter

163 votes

V-RayMtl Converter 3.0

V-RayMtl Converter - the very useful professional tool for automating such a time-consuming process as converting of materials, maps, lights, cameras, proxy, modifiers etc. from different renderer engines (currently supported: Scanline (Standard), Raytrace, Autodesk Material, Architectural, mrArch&Design, Physical Material, Corona, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) to V-Ray, as well as to reverse the conversion of V-Ray materials to Standard materials (which is very useful for game developers, 3d modelers, etc)

Current verion: 3.996 

View full changelog

Copitor

111 votes

Copitor allow you to quick copy/paste selected objects to another Max scene or in another Max if you have 2 3dsMax open. I also like to use it like as a "quick backup" for try something, and to be sure to loose nothing :)

Installation: Drop The file in max viewport and go to Customize ==> Customize User Interface ==> Category: zOffTy Tools ==> Copitor

How to use Copitor

Doom Spline Resizer - draw line with precise lenght

2 votes

This simple script will let you draw precise lines quickly almost as a CAD software!
It will Set the pivot to the first vertex of a shape object and align it to the first segment. A window will show up allowing to set the Lengh of a spline scaling from the first vertex.

You can find the mcr script in the Category:"# Scripts"
The .ms script will just load on RUN

USAGE:
For best use associate the script to a Key button (es. D that is free by default)
You can add a toolbar button found in "# Scripts" category
Use the key or press the toolbar button to start drawing a line

Reset Material Editor

2 votes

UV Tools 3

18 votes

Easy to use uv mapping tools for Archviz and not only

More info here

ANiBaker "the Animation baker Tools"

0 votes

ANibaker is the animation Baker tool, it's allow to convert animation to key frame.
Works with all version of 3dsmax.
If you Bake Animation from Other software Like "Anima AXYZ", you will have a valid Key from them !
3dmaxscript will not be responsable for wrong use of this script. It will never allow you to not get a legal license from other software.

Drag and Drop ANiInstaller.mse on your 3dsmax viewport and let's the plugin install.

Uninstaller is include to remove all (ANiBaker) files.

V1.3 Auto Actualise Textures, change renderer drop list.

Camera Manager tool

0 votes

Compact interface to manage, review, select cameras. It also can add batch render views, change resolution and aspect ratio per camera. Comes with presets for common aspect ratios.

Adv. Path Manager

2 votes

Listview for managing External files User Paths. It has several advantages over the the default Max´s dialog, some are: More useful UI with colors and font effects to indicate directories status, display only invalid paths, remove empty folders paths and more...

Reference:

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