3ds Max | All

Vertex Aligner

1 vote

A 3dsMax Script for Aligning Vertices by 2 or 4 Points

it Works with [Poly/Mesh/Shapes].

Install: Drag and drop the downloaded mzp file to 3dsmax viewport or from Scripting Menu/Run Script. after that you can find it in _My Sceripts_ Category, you can add it to quad menu or toolbar or assign shortcut to it.

How It Works:

Library Track / Relink...

62 votes

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New:  added filters in assets window to filter by asset type, file extension or status
New:  added support for V-RayMax Converter and V-Ray Secne Converter - to batch convert multiple max files
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Library Track / Relink... works with Multiple .MAX .MAT or XRef files without opening them. 

Dedicated to organize, collect or relink whole model library or all projects after moving them to new location. Just few clicks and they ready to merge / open !

Bitmap Tracking / Resizing

70 votes

++ Works with All Assets ++

New added support for 3ds max 2024
New added support for VRay 5.2 - new Color space in VRayBitmap
New method to speed up reading image size and color depth - especially for large EXR, HDR, TIFF, TX etc
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Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:

- Support for All Assets
- Sort files by name, image width, height, file size, path, gamma, texture name, status (Found - network, Found -  local, Not found)
- Resize to JPG selected bitmaps to specified size or to Nearest Power of 2
    - can be used to resize and repath selected bitmaps (by size) before sending to external renderfarm,
    - resize bitmaps in large animation sceens to reduce memory ussage,
- Convert... see below
- Change / Rename paths (with paths history and rename path prefix eg. change only server/drive letter)
      * Choose path from history or scene paths
      * Pick new path
      * Rename paths beginng ( drive letter or paths C:\sample\abc\ and rename them to Z:\3d\sample\abc\ )
      * Find and Replace part of paths - supports Regular Extension
- Multi-threaded Auto-Relink with progress dialog
- And More...

3DS Max - Hidden Feature - QClone - Clone By View

0 votes

In this 3DS Max tutorial, we will learn about a nice hidden feature called QClone, that will allow us to clone objects based on their bounding box and the viewport's axis we are perpendicular to.

3DS Max - Hidden Feature - QClone - Clone By View

0 votes

In this 3DS Max tutorial, we will learn about a nice hidden feature called QClone, that will allow us to clone objects based on their bounding box and the viewport's axis we are perpendicular to.

miauu's Manage Links

7 votes

 

Collect Asset

41 votes

This script collects textures and other files used in the scene in one folder. Check for the same file names.
It is free script.

Material Quick Override (free)

1 vote

A small macro that helps you quickly toggle Global Material Override mode off and on. It’s convenient for artists who need to switch between modes to check the current scene. Supports Corona Renderer and V-Ray. Hold shift while clicking the toolbar button to add CoronaWire or VrayEdgeText to the material used as an override.

QuickAttach Suite

0 votes

Collaborative Copy Paste Update: Copy to Older Versions

1 vote


The Cross-Computer & Local Copy-Paste script for 3ds Max, is designed to streamline your workflow and enhance productivity. This script allows you to easily copy and paste elements between scenes on a local machine, as well as across different computers connected to the same file server and across different versions of 3ds Max.

Don't forget to share your feedback and thoughts, as your input helps improve the script further!

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