3ds Max | All

Call for Python tutorials

I've been seeing a lot of discussion about using Python with 3ds Max for quite a while now... I'd love to get some resources up describing Python - 3ds Max integration / workflow / processes. If you've got or would write a beginner tutorial or even an advanced tutorial, please share it with the community!

Some questions to get the ball rolling... What is Python? How does it compare to MAXScript? Why should someone use Python? Is Python best for end users or developers? How do you create a simple "hello world" Python script?

Maxscript 101 - Free Online Training

 

The creator of Maxscript (John Wainwright) has made his previously commercial training DVD available for free on Vimeo! It's broken up into easy to watch chunks and even though it's a bit dated it remains one of the best introductions to MAXScript available.

A sincere thanks from the ScriptSpot community to John Wainwright for releasing his incredibly valuable training series for free and to our very own "Garp" for putting in the time to get the video split into sections & uploaded. Thanks!

Outliner

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

10 Year Anniversary Celebration

10 years... What a ride! During the past decade artists & developers - people just like yourself - have come to this site to find tools that will make their lives easier. I've been honored to get to know many of you, to learn from your techniques and see thousands of artists find the tool they needed. I think one of the things that has amazed me the most over the years is how cross cultural ScriptSpot has become. This isn't just a site that people in Hollywood use, or for that matter a site that people in North America use.

Max Hotbox

 

This script is in open beta phase, available for public.

Who creates the best interface for the users? The users theirselves! This tool is inspired by the Maya Hotbox. It is not ment to be a tool collection on its own, its idea is to provide ways to you for accessing and organizing functionality. Build your own interface, customize your workflow to your needs.

Project Manager

 

 

Project Manager -the utility for cataloging and use 3d models,materials, IES,HDRI & etc..

It help you with cataloging and using in your projects of a bitmaps, library of models and materials, also IES and HDRI files.

For more convenient job with libraries all information is presented in the thumbnails view.

The utility supports the viewing of all image formats supported by 3ds Max(Such as HDRI,EXR,TGA,PSD and more).

Project Manager v.1.64.82

  • Adds support to renderer Octane - working with asset files.
  • Adds support to renderer Octane -  rendering previews.

Project Manager v.1.64.69

  • Fixes issue with merging targeted lights and cameras when drag&drop.
  • Fixes issue with applying render-preset .
  • Fixes issue with blocking 3ds max hotkeys after opening menu “File”.
  • Fixes issue with setting a default renderer in Batch Render&Relink.
  • Fixes issues with drag&drop materials and textures into Slate Material Editor.
  • Fixes minor issue with search in “Textures” category.
  • Fixes issues with Translations links to Local\Network paths.
  • Fixes issues with applying the setting “Use old Material/Map Browser” in max 2013.
  • Fixes issues with long time for first merging models and other assets.

Update History for all versions. 

Models
Materials
Textures
HDRI
IES
Asset Files

RappaTools v1.92

RappaTools3 and RappaTools2 available... see new website: http://remusjuncu.com/rappatools/

See RappaTools3 PlayTime 02 Here  and RappaTools3 PlayTime 03 Here !

SolidRocks

SolidRocks V1.2.4 is out !!

SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.
Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.

SR V1.2.4 includes new tools for both VrayMasters and Beginners:

Sweep Profile

Script for a quick and convenient applying of profiles to shape with a modifier Sweep.

Included to Trackscripts pack with the 40 prepared to using architectural profiles.

User can add\change custom profiles in the folder “\Scripts\TrackScrips\Section”

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Sweep Profile v0.95

  • Now size spinners works like as standard 3dsmax spinners.

Relink Bitmaps

 v2.05 Released:

2.05 Changelog:

  • Fixed the annoying “Cannot convert undefined to type: Filename” error that occured when a user had a missing bitmap in an Unwrap_UVW modifier 

Relink Bitmaps is a script to easily relink all missing files (Bitmaps, VRayMeshes, Mental Ray Proxies, VRayHDRI, IES, etc) when they change directories or when you move computers, check out the short video tutorial below for more detailed information.

Unlike some other scripts of its kind, this is free!  There is a small donation link within the script if you choose to donate, I will remove the nag.  It is a simple licensing system, that does not force you to transfer network cards or be connected to the internet and will work with all versions of Max that are supported by the script.  If you choose to donate I'll be more than happy to license multiple computers as well.

ghostTown Lite

 

ghostTown 0.21 Lite Beta for 3ds Max 2011


Render Optimizer V3

Hi Guys,

Welcome to Render Optimizer V3. Use this tool to activate the mental ray "secrets". Optimize your Renderings with new Light-Method, Sampling-Method and RAM-Managment. 

Render Optimizer Options

FilePathFinder Pro & Light versions

FilePathFinder Medium and FilePathFinder-Light now is free for users of 3ds max 9SP2& 2008!


FilepathFinder it is a power tool for working with asset files in 3ds Max.
With FilepathFinder you can easy find, collect and sort asset files.
Utility supports XRefs of all types and processes all XRefs scenes linked to current.
Unlike all other such scripts, it really finds all resources (images, HDR-images, Proxy, IES-files, shaders).
FilePathFinder help you quick select objects in your scene or find desired materials and textures and placed they to Material Editor.
Also with this tool you can easy create or use existing materials and merge 3dmodels into your scene.

Update History:

FilepathFinder PRO v3.9.60

 New features:

  • Adds support to renderer Octane - working with asset files .
  • Adds support to renderer Octane -  rendering previews.

Bug fixes:

  • Fixes issue with blocking 3ds max hotkeys after opening menu “File”.
  • Fixes issue with setting a default renderer in Batch Render&Relink.
  • Fixes issue with applying render-preset in Batch Render&Relink.

V-Ray Material Presets Pro

V-Ray Material Presets Pro is a powerful material collection for 3ds Max and V-Ray. It will includes shaders like: Metal, Glass, Leather, Liquid, Ceramics, etc.
SIGERSHADERS V-Ray Material Presets Pro version 2.6.3 contain 1715 V-Ray material presets and templates.

RenderMask

Render different types of masks (luminance, RGB, env.reflection, light, objectsID, SSS, texture, AO, ZDepth). The script don't affect the scene materials, lights and render settings.

v5.77.3    - add "Black Hole" mask

http://www.vimeo.com/26107414 (Tutorial)

Auto Render Element "VRayLightSelect"

Create Render Elements "VRayLightSelect" for lights.

UI

Give me back my dialogs!

Window box is a script (and tutorial) to show you how you can use Dotnet and Win32 methods to get back dialogs you have lost from using multiple monitors.

UPDATE 2.4.2

Fixed an issue with monitor data, it now centers correctly on all screens. Sorry for the delay in finding that one. 

Merge By Layer

Merge By Layer 0.4

A self explained script, I think. Enjoy

Superflow Original

Superflow
----------------------------------------------------------------------------------------------------------------------------------------------------------------

V-MOTION - Superflow Original

----------------------------------------------------------------------------------------------------------------------------------------------------------------
Developed by Ian Clemmer http://www.ianclemmer.com

Programmed by Panayot Karabakalov a.k.a. Anubis http://www.scriptspot.com/users/anubis

Syndicate content