3ds Max | All

Call for Python tutorials

866 votes

I've been seeing a lot of discussion about using Python with 3ds Max for quite a while now... I'd love to get some resources up describing Python - 3ds Max integration / workflow / processes. If you've got or would write a beginner tutorial or even an advanced tutorial, please share it with the community!

Some questions to get the ball rolling... What is Python? How does it compare to MAXScript? Why should someone use Python? Is Python best for end users or developers? How do you create a simple "hello world" Python script?

Maxscript 101 - Free Online Training

837 votes

 

The creator of Maxscript (John Wainwright) has made his previously commercial training DVD available for free on Vimeo! It's broken up into easy to watch chunks and even though it's a bit dated it remains one of the best introductions to MAXScript available.

A sincere thanks from the ScriptSpot community to John Wainwright for releasing his incredibly valuable training series for free and to our very own "Garp" for putting in the time to get the video split into sections & uploaded. Thanks!

Outliner

752 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

10 Year Anniversary Celebration

626 votes

10 years... What a ride! During the past decade artists & developers - people just like yourself - have come to this site to find tools that will make their lives easier. I've been honored to get to know many of you, to learn from your techniques and see thousands of artists find the tool they needed. I think one of the things that has amazed me the most over the years is how cross cultural ScriptSpot has become. This isn't just a site that people in Hollywood use, or for that matter a site that people in North America use.

Project Manager

588 votes

Project Manager - Asset Browser for 3ds Max

  • Easy to organize and use 3ds Max models, materials, textures and lights.
  • Merging models, materials, bitmaps and IES using drag& drop.
  • Store/Create Proxy with materials.
  • Interactive rendering previews for materials and IES photometric files.
  • Show native previews for 3ds Max files, DWG, SketchUp, BIP motion, HDRI & etc.
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like Vray, Corona, Octane, Mental Ray, Maxwell & etc.

Changes for Project Manager v.2.89.71:

  • Adds capability to render in batch mode using Maxwell Renderer
  • This version uses real World and mapChannel settings from materials when rendering preview for materials.
    ( Avalable only with default material’s studio)
  • Fixes a bug when rendering preview works very slowly when Vray material contains displacement
  • More accuracy find compatible renderer by material
  • Fixes some minor issues with backup database

 

Changes for Project Manager v.2.89.20:

  • Adds Revit as default file format for 3d files
  • Native preview for .RVT, .RFA (Revit) and .GSM files
  • Display native description for Corona Proxy Files
  • Changes for merging models by double-click: Keeps object original position and doesn’t create a group
  • Adds capability to use data such as Light multiplier (in lumens), light’s shape and size from IES photometric file
  • Adds an ability to create Indigo IES Lights ( Indigo Renderer 4+ )
  • Fixes an issues with drag&drop bitmaps to the render dialog and command panel
  • Fixes an issues with drag&drop bitmaps to FstormBitmap slot
  • Fixes an issue with merging xRef objects when the xRef option “Tracks” is set to “xRef”
  • Fixes an issue with resetting object’s scale when “Place mode” is set to “Default”
  • Fixes a logical mistake in using variables “FilePath” and “FileName” in “Batch Render&Relink” tool
  • Fixes an issue with renaming files

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
Textures Textures Browser
HDRI HDRI Browser
IES IES Photometric Browser
Asset Files Asset Tracking

Max Hotbox

586 votes

 

This script is in open beta phase, available for public.

Who creates the best interface for the users? The users theirselves! This tool is inspired by the Maya Hotbox. It is not ment to be a tool collection on its own, its idea is to provide ways to you for accessing and organizing functionality. Build your own interface, customize your workflow to your needs.

SolidRocks

566 votes

SolidRocks V2 is out !!  Support for  MAX 2010-2017, And Latest V-Ray 3.5 ! Rebus Farm/RANCH Computing interoperability

New presets for Vray 3.5 : Now render better AND faster !

Vray 3.5 is now managed into this new SolidRocks.

RappaTools v1.92

557 votes

RappaTools3 and RappaTools2 available... see new website: http://remusjuncu.com/rappatools/

See RappaTools3 PlayTime 02 Here  and RappaTools3 PlayTime 03 Here !

Sweep Profile

539 votes

Script for a quick and convenient applying of profiles to shape with a modifier Sweep.

Included to Trackscripts pack with the 37 prepared to using architectural profiles.

User can add\change custom profiles in the folder “\Scripts\TrackScrips\Section”

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Sweep Profile v.0.97

  • Fixes a bug with adding a new catalog.
  • Fixes an issue with setting a size of profile.
  • Enlarged a size of thumbnails.
  • Adds ability to avto-check for updates.

RTTassist

538 votes

 

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