3ds Max | All

Shell Pro

3 votes

Shell Pro is a modifier for 3ds Max that creates a shell around models without causing self-intersections unlike the standard Shell modifier which produces a lot of self-intersections. Get it from https://mariussilaghi.com/products/shell-pro

Mirza External Paths Fixer

1 vote

A utility to quickly find and replace missing or all bitmaps and other dependencies like Xrefs, proxies, ies. Or find and replace their paths in case you've moved them. Works also with FstormBitmap, Vray and Fstorm proxies, ies in both Fstorm and Vray lights.

Transform pivot point with a matrix3 tm

0 votes

I wrote this function a while ago for an exporter tool, where I needed to align the pivot of collisions objects with the transform of the master object. I couldn't find another way to "affect pivot only" (as in the UI) using maxscript, It will set the .transform (a.k.a. the pivot point) of a node to the provided matrix3. It gives more possibilities than the standard "affect pivot only:" from the user interface, as you have full control of the transformation matrix. Here's the function:

<code>

fn setTM obj tm =

(

Relax Pro

3 votes

Relax Pro is a modifier for 3ds Max that smooths meshes while preserving their volume unlike the standard Relax which shrinks them a lot. You can set it to slide vertices over the surface so no volume loss happens. Get it from https://mariussilaghi.com/products/relax-pro

Show/Hide Maps

0 votes

Simple utility to quickly show and hide texture maps in the viewport, on selected objects or the whole scene.

Show/Hide Maps

1 vote

Simple utility to quickly show and hide texture maps in the viewport, on selected objects or the whole scene.

3DS Max - Tip - Match Tangency Of 2D Splines

0 votes

In this video, we will learn how to match the tangency of 2D splines on their endpoints so that they can flow smoothly.

Contrast Pro

1 vote

Contrast Pro is a modifier for 3ds Max that enhances the details of 3d models. It allows you to quickly add contrast to whole models or to highlight only some specific areas. Areas with large and small polygons can be set to receive the same amount of contrast with the "Uniform" option. Get it from https://mariussilaghi.com/products/contrast-pro

Push Pro

2 votes

Push Pro is a modifier for 3ds Max that pushes vertices outwards or inwards while preventing self-intersections from occurring unlike the standard Push which produces a lot of self-intersections. Surface details are also preserved very well. Get it from https://mariussilaghi.com/products/push-pro

Lesson 11-3DS Max-Total Beginners-2D Shapes Intro-part 5 - Mirror - Add Vertices

0 votes

In this video, we will learn how to mirror a sub-object element in a spline shape and how to determine a custom axis for the mirror operation. In the second part, we will see how we can add new vertices to an existing spline.

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