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Vertex Aligner

1 vote

A 3dsMax Script for Aligning Vertices by 2 or 4 Points

it Works with [Poly/Mesh/Shapes].

Install: Drag and drop the downloaded mzp file to 3dsmax viewport or from Scripting Menu/Run Script. after that you can find it in _My Sceripts_ Category, you can add it to quad menu or toolbar or assign shortcut to it.

How It Works:

3DS Max - Hidden Feature - QClone - Clone By View

0 votes

In this 3DS Max tutorial, we will learn about a nice hidden feature called QClone, that will allow us to clone objects based on their bounding box and the viewport's axis we are perpendicular to.

3DS Max - Hidden Feature - QClone - Clone By View

0 votes

In this 3DS Max tutorial, we will learn about a nice hidden feature called QClone, that will allow us to clone objects based on their bounding box and the viewport's axis we are perpendicular to.

Material Quick Override (free)

1 vote

A small macro that helps you quickly toggle Global Material Override mode off and on. It’s convenient for artists who need to switch between modes to check the current scene. Supports Corona Renderer and V-Ray. Hold shift while clicking the toolbar button to add CoronaWire or VrayEdgeText to the material used as an override.

3DS Max - Curve Editor Blank - Fixed

0 votes

In this quick tip 3DS Max tutorial, we will see how to fix the blank Curve Editor when we try to open it after selecting an object.

3DS Max - ShapeBoolean - Part 2

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In this second part of the ShapeBoolean series, we'll take a look at 3 other methods for combining shapes: Sym.Diif, Merge, and Attach.

MoveAI To Biped Converter

0 votes

This is maxscript tool for converting Move AI animation into Biped Motion.
You can learn more about Move AI here https://www.move.ai/ .
you can get The script here : https://ishaksuryo11.gumroad.com/l/tghqe

check my other tools collection here: https://ishaksuryo11.gumroad.com/

MoveAI To Biped Converter

0 votes

This is maxscript tool for converting Move AI animation into Biped Motion.
You can learn more about Move AI here https://www.move.ai/ .
you can get The script here : https://ishaksuryo11.gumroad.com/l/tghqe

check my other tools collection here: https://ishaksuryo11.gumroad.com/

3DS Max - ShapeBoolean - Part 1

0 votes

In this series we will learn about the powerful 2D tool called ShapeBoolean, where you can combine multiple shapes, closed or opened, to form a resulting shape using various methods. In this first part, we will learn 3 different methods: Union, Subtract, and Intersect. Also, we will see the importance of the order we choose the combined shapes, plus the nice feature of adding Fillet or Chamfer to those combined shapes.

Dimension Shapes (3 plugins)

1 vote

Dimension Shapes is a bundled 3dsMax plugin consisting of 3 plugins. These plugins give users the power to create 3d dimensional lines, similar to what's commonly seen in schematic drawings. Below are the three plugins that are included.

Angular Dimension
- Specifies the angle between two lines or surfaces, indicated in degrees on technical drawings.

Linear Dimension

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