3ds Max | All

Points to Surface

5 votes

This script transforms data retrieved from 3D scanner (as *.pts file) into set of splines. They are used to build a NURBS U Loft surface.

Target VRay Light Scripted Plugin

71 votes

TargetVRayLight Plugin

 The plugin creates VrayLight with Target. Convenient for the creation of different studios for the subject of visualization.

History:

-- v2.0 First release.

-- v2.1(3)


  •  Now supported by V-Ray Light Lister!
  • Added some parameters.

Installation:


  • Copy plugin in stdplugs\stdscripts or scripts\startup;

Copy_PathControled_Object_Along_Same_Spline.ms

3 votes

This script will take ann object that is on a path (using a path controller) and make X copies of it along the spline.

Frowser

132 votes


Alpha Stage over, Commercial and Time-Trial will come shortly

Obj-Exporter

0 votes

This is a custom obj exporter I wrote a while ago for exporting models that is compatible with some game engines, it was written specifically for the game lineage II..but it suppose to work with most Unreal engine based games.

Dual Quaternion finally landed on 3dsmax!

27 votes

3dsmax has linear vertex blending for skinning by default, this causes a lot of artifact during bones rotation, especially
the classic candywrap effect. Dual Quaternion skinning mantains volume a lot better, BUT it cannot be used alone as general solution. In some situations you still would like to mantain linear skinning AND with XrayBlendSkin YOU CAN!
You can even paint the amount of Dual Quaternions influence.
Features:
- Dual quaternion skinning to avoid candy wrap artifacts
- Interactive bind between linear and dual quaternions.
- Paint blending

ExportPrep

3 votes

You should use Version 2
http://www.scriptspot.com/3ds-max/scripts/export-prep

If I could delete this post I would.

Randerizer

0 votes

Will randomly move rotate and scale (uniformy and Nonuniformly) selected objects.

Update 1.1 added Undo

CoordAxisPicker

8 votes

Lets you pick a coordinate system to work in and lock to different axis - dialog box closes after picking your choice... nothing fancy just a little tool that I wrote for a friend.

Gridified

5 votes

Rounds / Normalizes / Quantifys
Your Option Either Moves Selected objects to nearest specified grid point - or Moves all of the verticies of a single editable mesh to closest grid value.

Update 1.1 added Undo

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