Tagged 'converter'

V-RayMax Converter PRO

168 votes

V-RayMax Converter PRO is the best tool for converting materials, maps, lights, cameras, proxies, modifiers, helpers, etc. from various render engines to V-Ray, as well for converting V-Ray materials to Standard (Default Scanline) materials and to Corona Renderer.

Current verion: 4.0013

Currently supported for conversion:

To V-Ray from:
  • Default Scanline (Standard)
  • Corona
  • FStorm
  • Octane
  • finalRender
  • Arnold (basic)
  • Brazil_Advanced (RS v 1.2) material
  • NVIDIA iray (unofficial) material.
From V-Ray to:
  • Default Scanline (Standard)
  • Corona Renderer (version 9 or higher)

See full list of supported conversions.

Main features:

  • Convert materials, maps, lights, cameras, modifiers, helpers and GI environment from supported renderers (Corona, FStorm, Octane) to V-Ray and from V-Ray to Corona
  • Convert V-Ray materials|maps to Standard (Default Scanline) materials|maps
  • Convert supported proxies (Corona, FStorm, Octane) to V-Ray Proxy (static and animated)
  • Convert V-Ray Proxy to Corona Proxy (static and animated)
  • Convert standard Bitmaps to VRayBitmap (VRayHDRI) and vice versa
  • Convert 3ds Max Physical cameras to V-Ray Physical cameras and vice versa
  • Configure ACEScg workflow in V-Ray
  • Batch processing for multiple *.max files
  • Programmatically interact with most converter functions using built-in maxscript methods (API).
  • ...and more additional tools for adjusting and fixing the scene.

Corona Quick Convert (free)

1 vote

A small utility that helps you quick convert what is currently selected to Corona (light & material). In addition to the MCR version that can set a shortcut, you can use the MS versior to add to Smart Merge or other utilities that support post-script function. Currently version of the script only supports converting materials to Corona Legacy format.


IMPORTANT NOTE

Subobjects Converter

8 votes


v3.05 Fixed error in standart primitives by Convert to poly
v3.04 Fixed bug of enable Subobjects from create mode
v3.03 Fixed bug of Subobject 5
v3.02
Added Select All Hard Edges by pressed Esc+2 If current subobject is Edges and not selected edges
Добавлено выделение всех жёстких рёбер по нажатию Esc+2 При условии что подобъект в данный момент это рёбра и не выделено ни одного ребра.

v3.01

FS Scene Converter (FStorm)

6 votes

FS Converter is a scene convertor to come back from FStorm renderer or to only convert some objects.

This converter allow to convert all the Fstorm renderer feature to Vray or Corona and Redshift.

It's not a simplicity converter, it's keep all the compatible settings...
Compatible: Fstorm Camera, Fstorm materials, Fstorm proxie, Fstorm Lights (including SunLight), Fstorm Displacement...

Convert all the scene or only selected Object... See how many instance it's necessary to convert...

Real time informations for the convertion state.

BIPPY

66 votes

Bippy is a tool for converting FBX bone data onto a 3ds Max Biped and offeres serveral tools to help optimize this conversion pipline.
Its perfect for motion capture data when the client needs the data in a biped format.

The script in action:

The script in action

 

The Script's feature list includes:

MultyConvertor

288 votes

MultyConvertor - allow to convert any materials, lights (objects) of any renders to any materials, lights (objects) and renders!!! It is all in one.

You can simple create *.mct (edit text file in any text editors and change extension) file for new render and facilities that support this type of rendering. See any *.mct in archive

Now you start the script and setup link properties from one render type to other. You can also use expression for translate value to other value or execute any max script expression.

Kelvin T to Light Color

19 votes

Hi,this is my first script so I will be happy to get some comments. With this script you can check the rgb color that match any Kelvin temperature from 1000 K to 10000 K. Also you can set that color to all selected lights.
The script can be found in Lights category of the user interface.

Smart Vrmesh Converter

49 votes

Material converter 1.xx

6 votes

Description:

Simple utility to make it easier to move scenes from a rendering engine to another. Some work have to be done in terms of materials or types of engines, but it will progress step by step. In the following table you can appreciate the possibilities of the script at this moment:

Help file explaining the whole process included with script.

UPDATED v1.24:
· Many Internal fixes

Create Encrypting Max Script

29 votes

Simple script that allow the convert Max Script File (.ms) in Encrypting Max Script file (.mse).

create .mse

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