Is there any actual script to make this?

Hi guys, I found this script and is all I need.
Uv to mesh
A bit like UVW Unwrap - but allows you to use any modifier to edit the UV's.
http://www.scriptspot.com/3ds-max/scripts/unwrap-mesh

But I can´t install (requires jbfunctions and I don't found them and seems very old. I use max 2011. Any script to translate uv to mesh and viceversa?
Thanks¡

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Garp's picture

The Channel Info utility

The Channel Info utility (Utilities panel > More...) might be what you want. You can copy/paste mesh infos between all channels, including geometry.

Graph's picture

try this one:

try this one: http://www.scriptspot.com/3ds-max/scripts/uv-2-mesh
makes em planar right away :)
might help

Raphael 'Insanto' Steves
http://Graph.Net84.Net

xyz3's picture

Yes, I saw, but I need mesh 2

Yes, I saw, but I need mesh 2 uv too, not only uv 2 mesh ;)

xyz3's picture

Solved

Well, I have solved in this way
Run uvwxyzswap script
Select all polys and make planar Z
Convert to edit mesh
Convert to edit poly
Run uvwxyzswap script and now all work fine with a 2d flattened version of your uvw
If possible modify script to make it automatically?
I have no idea of scripting :( sorry

xyz3's picture

Please, try uvwxyzswap script

Please, try uvwxyzswap script with this sphere. What happend? Why the xyz is not flattened?

AttachmentSize
sphere_unwrap.rar 32.95 KB
xyz3's picture

Well, I found

Well, I found this
http://www.scriptspot.com/3ds-max/scripts/uvwxyzswap but it make a 3d version of uvw, I would need a 2d version flattened

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