Tagged 'function'


8 votes

Creates a cylindrical mesh, created around a series of X, Y and Z positions which are defined by 3 different functions. The functions can be easily changed using 7 variables (Segments, M, N, P, Q, H and T) which are all spinners.

Function Sculptor

3 votes

zOffset = x^2-y^2

Function Sculptor is a scripted plugin that deforms meshes, polys or splines according to an arbitrary, user-input function. This allows easy creation of an endless variety of smooth, precisely curved surfaces. It also enables the mathematically precise curving of splines for extrusions, path-deforms and lofts.

It uses the world-x, y, and z coordinates of points to displace those points in world-z.

Editable spline shape with 2 sub-splines, before and after sculpt:

Snapshot To Shape

23 votes

Clone object by equal distances on the shape length.

Snapshot To Shape

Function Collection

12 votes

I figured since i got a huge number of functions flying around on my drives that i'd put the most useful into a struct and put it online somewhere so people who might need something don't have to reinvent the wheel.
More comments are to be added later
have phun

Zero Santitary Check

9 votes

Goes through an array of nodes, and checks if they are properly zeroed out. Any errors are displayed in the listener. While I'm rigging, I usually run this function on its control objects to immediately see if I missed something.