Tagged 'function'

Function Sculptor

3 votes

zOffset = x^2-y^2

Function Sculptor is a scripted plugin that deforms meshes, polys or splines according to an arbitrary, user-input function. This allows easy creation of an endless variety of smooth, precisely curved surfaces. It also enables the mathematically precise curving of splines for extrusions, path-deforms and lofts.

It uses the world-x, y, and z coordinates of points to displace those points in world-z.

Editable spline shape with 2 sub-splines, before and after sculpt:


8 votes

Creates a cylindrical mesh, created around a series of X, Y and Z positions which are defined by 3 different functions. The functions can be easily changed using 7 variables (Segments, M, N, P, Q, H and T) which are all spinners.

Function Collection

12 votes

I figured since i got a huge number of functions flying around on my drives that i'd put the most useful into a struct and put it online somewhere so people who might need something don't have to reinvent the wheel.
More comments are to be added later
have phun

Snapshot To Shape

23 votes

Clone object by equal distances on the shape length.

Snapshot To Shape

Zero Santitary Check

9 votes

Goes through an array of nodes, and checks if they are properly zeroed out. Any errors are displayed in the listener. While I'm rigging, I usually run this function on its control objects to immediately see if I missed something.

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