Tagged 'Animation'

ms Spline Trim

1 vote

Finally!
A powerful 3ds Max modifier
for trimming and randomizing splines
with full control.

ms Spline Trim - a must have plugin for 3ds max. It's an advanced shape/splines modyfier that allows you to create stunning motion effects is seconds - like the one you know from After Effects - Stroke, Saber or Vegas effects. Trim, Offset and Randomize your shapes, texts and paths. Add an extra touch to your animations.

Perfect for:
- texts
- motion graphics animations
- procedural patterns
- abstract spline setups
- cables & wires
- fences & rails

msKonektus

3 votes

msKonektus v0.1 - plugin for 3ds max 2017-2026.

msKonektus allows you to create effects similar to those known from the Plexus plugin for After Effects.

msKonektus is fast and efficient, and provides many parameters to customize the final result. Works with geometry and particles (standard particles, Particle Flow, tyFlow).

INSTALLATION
Simply copy correct version msKonektus_20xx.dlo file into your 3ds max 20xx plugins folder.
You should find it under Geometry rollout -> msTools -> msKonektus.

Realtimer

7 votes

Realtimer main poster

The Realtimer plugin allows you to capture your object manipulations as an animation with ability to change smoothness and speed. You can record it slow for more accuracy or you can make it fast as a timelapse. Use your imagination faster than ever before. It's an animation by your rules! Watch trailer for more details.

Dorito

1 vote

DORITO simplifies the creation of what is usually called a Dorito Effect.
But in a way that doesn’t create any extra geometry, helpers, or any manual setup.

AdvArray

5 votes

The AdvArray modifier is an advanced parametric array type modifier for Autodesk 3ds Max. Being that 3ds Max does not ship with any sort of parametric array modifier, I’ve programmed this modifier to fill that void as well as add a number of advanced array features not found in 3ds Max by default, and even some that cannot be found in other third party modifiers.

UI toolkit

5 votes

 

UI Toolkit, is a serie of new 3dsmax scripted plugins, to quickly create modern & sci fi UI and motion graphics directly in 3dsmax.

With a lot of procedural parameters and ways to animate and link them together.

More tools to come, you can email us to suggest some new features/objects.

Features :

OverMorpher PoseSpace

2 votes

 

OverMorpher PoseSpace is a 3Dsmax plugin dedicated to Pose Space Deformation.

It is pretty similar to the SkinMorph, Corrective poses driven by your Rig.

Except the poses interpolation is more reliable.

The SkinMorph modifier drives the poses depending on the angle between 2 bones.

OverMorpher MeshSpace

1 vote

OverMorpher Mesh Space is the release of what I showed a few years ago: http://hocuspocus-studio.fr/tools/overmorpher/

That’s a new 3dsmax plugin. It works like a morpher, but on top of an animated mesh.

It can be placed over a skin modifier, or anything like a point cache or an alembic…etc

OverMorpher WorldSpace

1 vote

 

That’s a new 3dsmax plugin for animation.

It gives you all the freedom that even the best rig can’t.

You can sculpt your poses in animation at a specific time, and your corrective poses are blended on top of your mesh deformations.

Multi Mesher

17 votes

This is a quick FREE tool.
it acts like the Mesher, but instead of picking only one source object you can have a list of them.
And with some boolean options to intersect or subtract the meshes.

there is a add list for the boolean addition objects
and another one for the subtract objects

it keeps the animation...modifiers, and the uv's.

and the Source objects remains separate, so it'll not collapse it in one, like the boolean does.

you can also pick splines

installation :
1 : put the file in your script, startup folder.
2 : restart max

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