OverMorpher WorldSpace

1 vote
Version: 
1.00
Date Updated:: 
14/03/2016

 

That’s a new 3dsmax plugin for animation.

It gives you all the freedom that even the best rig can’t.

You can sculpt your poses in animation at a specific time, and your corrective poses are blended on top of your mesh deformations.

It can be applied on top of any mesh deformations like a skin modifier, a point cache, a cloth simulation, an alembic cache…etc

That’s a really cool tool to add cartoony deformations, like smear frames, squash&stretch, change the silhouette, correct a cloth simulation…etc

It works pretty well with Combine to attach your animated meshes together before the pose sculpt process.

 

Features :

  • Sculpting tools. You can sculpt the poses outside 3dsmax and get them back in the plugin easily.
  • Quick and easy keyframe access.
  • Update and extract poses.

 

I want to say a big thank you to the beta testers :

  • Will Eades – RealTimeUK
  • David Gondcaille – Ouirdo
  • Matias Zadicoff – Mediaramas
  • Henrique Melo – Ingreme
  • Fernando Fracaroli – Clan vfx
Version Requirement: 
2016
Video URL: 

Comments

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3dline's picture

Just Wonderful

One of the greatist plugins for 3Ds Max that bring life to max animation...
the Idea is brilliant.

yusuf01's picture

3ds max vray

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