OverMorpher WorldSpace
That’s a new 3dsmax plugin for animation.
It gives you all the freedom that even the best rig can’t.
You can sculpt your poses in animation at a specific time, and your corrective poses are blended on top of your mesh deformations.
It can be applied on top of any mesh deformations like a skin modifier, a point cache, a cloth simulation, an alembic cache…etc
That’s a really cool tool to add cartoony deformations, like smear frames, squash&stretch, change the silhouette, correct a cloth simulation…etc
It works pretty well with Combine to attach your animated meshes together before the pose sculpt process.
Features :
- Sculpting tools. You can sculpt the poses outside 3dsmax and get them back in the plugin easily.
- Quick and easy keyframe access.
- Update and extract poses.
I want to say a big thank you to the beta testers :
- Will Eades – RealTimeUK
- David Gondcaille – Ouirdo
- Matias Zadicoff – Mediaramas
- Henrique Melo – Ingreme
- Fernando Fracaroli – Clan vfx
Comments
This is one of the best ideas
This is one of the best ideas in related inventions and also it is useful for my 7dollaressay website reviews because I'm also looking for these type of plugins which could be used in other ways as well.
for the older version !!! need
Anyone know the alternative to this plugin for the older version of 3ds Max 2013?
It looks fantastic and I need it very much. It can be free or paid.
Just Wonderful
One of the greatist plugins for 3Ds Max that bring life to max animation...
the Idea is brilliant.
Aslan Tamjidi
Hİ
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