Tagged '3dsmax'

3DS Max -Tip - Quickly Reposition The Pivot Location

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In this quick 3DS Max tutorial, we will see how to relocate the pivot point to some specific locations using the Transform Toolbox.

3DS Max - Easy Modeling - Simple Chair - Part 2

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This is the second part of this simple chair modeling tutorial, where we will finish it by modeling the seat part and the legs.

3DS Max - Scene States - Multiple Rendering Scenarios In One Scene

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In this video, you will learn how to create different scene states for different rendering scenarios without having to save multiple Max files. After creating those states you can toggle between them in one click.

3DS Max 2021 Crashes on Open UV Editor

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In this video, we will learn a workaround to deal with a crash that occurs in 3DS Max 2021 + V-Ray when we apply the Unwrap UVW modifier and try to open the UV Editor dialog.

3DS Max - Invisible Sections Problem With Loft - Explained

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In this tutorial, we will look at the issue of invisible cross sections inside the Loft tool. This happens when you choose Editable Splines or shapes with Edit Spline modifier as a cross-section. I will explain why they happen, and what can we do in that scenario.

3DS Max - ShapeBoolean - Part 1

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In this series we will learn about the powerful 2D tool called ShapeBoolean, where you can combine multiple shapes, closed or opened, to form a resulting shape using various methods. In this first part, we will learn 3 different methods: Union, Subtract, and Intersect. Also, we will see the importance of the order we choose the combined shapes, plus the nice feature of adding Fillet or Chamfer to those combined shapes.

3DS Max - Easy Modeling - Parametric Infinity Cube Table

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In this tutorial, we will create a parametric infinite cube table and we will see how to keep some of its parameters parametric, meaning that, after making the main geometry, we can go back and change things in it. After extracting the necessary segments from a base chamfered box(used as a path), we will use Loft to make the main shape using a custom rectangle as a profile.

Lesson 6 - 3DS Max - Total Beginners - Axis Constraints

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In this 7th video of the Total Beginners series, we will learn about an Important feature called Axis Constraints that can help us use the Snap tool on a specific Axis or a pair of axis.

3DS Max Easy Modeling Triangular Mesh

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In this tutorial, we will create a triangular mesh object. We will learn about the Lathe modifier and the Generate Topology tool.

3DS Max - Compound Objects - Loft - Part 3

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In this video, we will continue with the Loft series, we will see some additional features in the Scale feature, plus we will learn about another feature called Twist.