Tagged '3dsmax'

3DS Max - 3 Snap Modes Explained

0 votes

In this tutorial we will learn about the 3 modes of Snap that you find inside 3DS Max: 3D, 2.5D and the 2D mode.

Import from AutoCAD To 3DS Max - Part 1 - Inside AutoCAD

0 votes

This is a two part tutorial that deals with good practices related to importing AutoCAD files into 3DS Max. In this first part, we will see how to prepare the file inside AutoCAD before going to 3DS Max. Please watch the two parts.

3DS Max - Black faces when importing

1 vote

This video deals with the problem of black faces when importing from Sketchup, or from other formats.

In this tutorial, we will learn how to add vertices where splines intersect.

1 vote

In this tutorial, we will learn how to add vertices where splines intersect.

3DS Max - Subdivide Equally Editable Poly Edges

0 votes

In this tutorial, we will learn how to equally subdivide Editable Poly edges,
By inserting the desired number of vertices, equally distanced. This can help us create many random patterns. In addition, you'll find some small useful And off-topic, tips for Turbosmooth and Connect vertices usage.

Lesson 8-3DS Max Total Beginners-2D Shapes-Intro part 2-Types Of Vertices

0 votes

In this 2nd part of the Intro to 2D Shapes, we will learn about the 4 types of vertices, what they mean, how we can convert one to another, and at the end, we will learn how to copy/paste the tangency handle (orientation and size) from one vertex to another.

3DS Max - Using CTRL While Creating Some Objects

0 votes

In this video, we will learn how we can control the creation of some
objects using the CTRL key on the keyboard.

3DS Max Easy Modeling Triangular Mesh

1 vote

In this tutorial, we will create a triangular mesh object. We will learn about the Lathe modifier and the Generate Topology tool.

3DS Max 2021 Crashes on Open UV Editor

0 votes

In this video, we will learn a workaround to deal with a crash that occurs in 3DS Max 2021 + V-Ray when we apply the Unwrap UVW modifier and try to open the UV Editor dialog.

3DS Max - Remove Materials Utility Has No Undo - Fixed With Maxscript

1 vote

In this tutorial, we will learn how we can replace the Remove Material utility with our own tool using a single line Maxscript, and we will learn how to convert this line of code to a regular tool by creating a button for it and place it on our toolbar. The reason for this is that the built-in tool is missing the Undo operation.

Syndicate content