Tagged 'I/O'

Lightscape Bitmaps

3 votes

Converts bitmaps that are not supported by Lightscape in supported bitmaps - and cropped bitmaps to non-cropped ones.

LightSetLoader

5 votes

Merges light sets from a master light file.

Lightwave Camera Reader

4 votes

This script reads camera data from LightWave 5.x into Max

Load and Resave All

6 votes

A general purpose script to batch process files. It collects 'filesToProcess='*.max'' files and performs 'processTheScene' which simply saves them as .max files. Modify the script to import and process files as desired. Sub-directories can be included - an

LoadSaveAnimation

5 votes

"A maxscript to export max animation curves to digital fusions .spl format and to import either max-exported .spl or fusion exported .spl files. Can be used to bake procedural or layered max animation out."

Mass Export

4 votes

Exports all MAX files in a directory to the specified file type.

Maximum Vision

8 votes

"The Maximum Vision rollout lets game developers create scenes in 3DS Max (tested on version 3.0-4.2) and export the objects and textures in the scene. This tool also creates a comprehensive INI file that allows game developer to read the information into their custom game engine to recreate the scene on the fly."

MAXScript Exporter

4 votes

Exports entire scenes or selected objects as a MAXScript file or a MAXScript Geometry Plugin.

MaxTo3DS

8 votes

This little scripts converts all the max files in a folder to 3ds file format.

Note: does not have a UI. Requires user to edit path to max files in script via text editor.

Merge by selection set

3 votes

"This script has two functions:

  • one is a new merge dialog that allows you to merge by selection set. It does miss some features of the max merge - see interface snapshot.
  • Syndicate content