Tagged 'I/O'

Wall Worm Model Tools

58 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

  • DMX*, SMD, VTA, QC, VTF, VMF, MAP and more Exporters
  • Export Wrinklemaps*

DWG Cleanup

20 votes

A one-click solution to cleaning up the mess the new DWG importer leaves behind for those not using DWG linking workflows.


21 votes

This script was written by Larry Minton. It was originally called LoadAndSaveAll.ms.

I simply have made A FEW modifications to process .stl files.
The script imports all .stl files found in a given directory (and sub-directories, if desired), then saves them out as a .max of the root same name to the same source directory.
The import uses the most recent settings.

Multi Map Loader

37 votes

Loads multiple files from a folder into your choice of available materials & maps. Then puts the new created materials to the material library.


Version 2.1 updates:

Keens Batch Exporter

22 votes

Batch export all objects in your scene as separate files to any file type 3ds max supports.
-Exported files use the object names in the scene.
-option to export files using their indivdual pivots as the scene origen(center objects to 0 -0 -0).
-export all objects - only selected/deselected objects.
-Asign prefixes to file names at export.

Quake III MD3 Importer Public Beta

6 votes

Loads animations. tags. skin files and more. (Max 4.2 compatible)

.ply file importer

9 votes

Here is a maxscript that reads a .ply file and creates a mesh for it (note that for big meshes this is very. very slow).

Google Earth Exporter

4 votes

Export Google Earth models from 3D Studio Max 7!


56 votes

"This macroscript is a replacement for the save function. It saves incremental file versions while keeping the name of the latest - most-up-to-date version always the same as the original file. This is good for XRef'ing because the filename does not change. Just add it to your File menu and/or define Ctrl+S as shortcut.

Blender Fluid Importer

10 votes

A Blender Fluids Importer. Imcluded is the file to export the fluids as an OBJ sequence (not written by me). And the other is the import script. It hasnt been tested on large scenes so use at your own risk.

View the sample movie here

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