Tagged 'I/O'

Save Last Render

2 votes

Instantly save the last rendered image with a unique timestamp

LightSetLoader

5 votes

Merges light sets from a master light file.

SceneRipper

9 votes

Takes any max file in a specified directory (or recursively through a directory tree) and merges into your current scene any object with a specified wildcard.

GMAXImport

4 votes

A great ASC/OBJ file importer

Maximum Vision

8 votes

"The Maximum Vision rollout lets game developers create scenes in 3DS Max (tested on version 3.0-4.2) and export the objects and textures in the scene. This tool also creates a comprehensive INI file that allows game developer to read the information into their custom game engine to recreate the scene on the fly."

Backup save script

9 votes

Everytime you save a max scene - this copies the same file in backup directory with incrementing sequence number (adds itself as a post-save callback)

IGES Batch Importer

4 votes

IGES batch import and save of files.

CameraTransfer

5 votes

Takes a camera and outputs it's movement to a textfile - which can then be read in by the same script and applied to a camera. This is useful for transfering camera information between different packages (in the future) or different releases of max - for example - converting an r4 camera to r3.

3DSImporter

6 votes

"Script for importing Autodesk .3DS files. The 3DS file format is one of the most widely used for 3D models - so you'll have no trouble finding modelling programs and utilities that can export to it. It's never been easier to get your models into gmax! Imports full geometry - materials with textures - keyframed animations - model hierarchies - lights - and smoothing groups

ArchiCAD import wizard

14 votes

ArchiCAD import wizard takes care of your exported ArchiCADâ„¢ geometry. it allows filtering out unwanted objects and cleans up the geometry by welding overlapping vertices - without affecting the shape - or degrading detail quality. it also creates a named selection set for every import step - allowing better scene management.