Tagged 'I/O'

FileIO_Save_Increment_Move_Current_To_WIP.ms

3 votes

This Script will save the current max scene as an increment then copy the previous file to the WIP sub-directory.If there is no WIP sub-directory then one will be created.

Save 3DS Sequence

4 votes

Exports a set of sequentially numbered 3DS files - from animated objects in MAX.

MigrateR3Colors

5 votes

"

  • UI INTERFACE WITH EXPLANATIONS!
  • Pick a MAX R3 CUI File (contains color info)
  • Transfer all R3 colors to a new 3ds max 4 CLR file with suffix "_324.CLR" (R3 to R4)
  • By default Uses "MaxColors
  • MergeTwo

    2 votes

    Same as a normal merge - except creates a selectionset automatically from whatever you merged in.

    Quake III MD3 Importer Public Beta

    6 votes

    Loads animations. tags. skin files and more. (Max 4.2 compatible)

    FileIO_Save_Version_Increment_Move_Current_To_WIP.ms

    3 votes

    This Script will save the current max scene as a new version increment then copy the previous file to the WIP sub-directory.If there is no WIP sub-directory then one will be created.

    Write Ani File

    5 votes

    Saves tranform animation for selected objects to a text file.

    Open Last Autoback

    8 votes

    Adds a possible menu item for 'Open Last Autoback'.

    Wavefront OBJ Importer

    4 votes

    "Script for importing Wavefront .OBJ files - together with their associated .MTL material definition files. Wavefront OBJ files can be exported from many different programs including Lightwave - Poser and Milkshape 3D. br>1.1 Update: Removed gmax specific functions. so it now works on 3DSMAX R3/4 & gmax"

    LoadSaveAnimation

    5 votes

    "A maxscript to export max animation curves to digital fusions .spl format and to import either max-exported .spl or fusion exported .spl files. Can be used to bake procedural or layered max animation out."