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Submitted by Chris Cookson on Fri, 2006-10-20 20:45
4
votes
"Wolfenstein MDC models are used for mapobjects - weapons - cutscene objects - player heads - powerups and more. The importer supports full mesh animations - textures and also has some basic tag import capabilities.
"Creates a HTML page with renderings from all materials in a matlib or maxscene. Useful for creating a catalogue to keep the overview about your materials."
This Script will save the current max scene as an increment then copy the previous file to the WIP sub-directory.If there is no WIP sub-directory then one will be created.
Submitted by Richard deCosta on Fri, 2006-10-20 20:45
6
votes
This contains two files: A perl script to convert a MIDI file to TXT - and a MaxScript to animate an object based on MIDI data. Current version is limited to one MIDI channel.