Tagged 'camera'

Camera resolution tool

6 votes

Frankly the default 3dsMax render settings bug me. They don't deal with modern cameras. The proxy settings are hard coded and can't be changed. There's no easy way to create over-scanned frame without a calculator. So I've written my own tool to fix these problems.

Tweak Camera Dialog

There several rollouts in this tool, each dealing with a separate task.

Camera Toggler

4 votes

This is a simple camera toggle that i just made. There are a lot out there i Know, but i had to make my own. works on all Maxs i guess.

Camera Z_Depth

43 votes

This script creates a new render element using a falloff shader to emulate a zdepth render element. The min and max values are added to the cameras attributes. This gives you the ability to animate the min and max values of the zdepth and to be able visualize those values in the viewport.

It installs as a macro script in the mikes scripts category.

Update 05/26/2011:
I changed the default values from 100 min and 200 max to 0 min and 0 max.

Update 02/10/2012:
I turned off filtering.

CameraRig

0 votes

This is my camera rig, I was used to create this rig ever time, so I decide to make a button to create this rig in one click.

Updates v1.1 - Main dummy resizeses properly

CamLister

3 votes

A very simple Camera Lister which allows to select and assign cameras by clicking it in the list.

Leftclick: Select the camera
Rightclick: Assign to current active Viewport

Very simple one but still my most used Script for daily work ;)

CamMapMod - Camera Map replacer and updater

38 votes

This is my first script ever, so improvements are to be made.

Doing Camera Mapping ?

Ever wished to replace and update all the Camera Map modifiers you want in one single click ?

Bored of selecting your meshes one by one and then choose your camera again and again ?

The wait is over. Because this tool may save you some great time, which you can then spend to refine you Matte Painting skills !

CamSwitcher Jos

0 votes

Okey I know there are some similar scripts outhere, but I created one I hope people will find this one useful.

- Create or add a maincamera
- Add other cameras
- Key a camera to switch
- You can easily change timing by drag the keys
- Realtime preview (because the use of one main camera)
- Render out the mainCamera

 Questions/Comments? please contact me

Convert any Camera to Vray Physical Camera

2 votes

This is a script to convert any existing camera in your scene to a Vray Physical Camera that matches its position, orientation and FOV. Works with Max Standard and Physical, and doesn't matter if they are Free or Target cameras. Just make sure the camera you want to convert is the active view when you run the script.

Create Vray Camera from Perspective View

6 votes

This is a script that will allow you to create a Max Standard Target Camera (Ctrl+C) at the click of a button. More importantly it will allow you to create a VRay Phycical Camera from prespect view at the touch of a button. No more having to align your Vray-camera with the standard Max Camera. You can also choose which camera to display in the selected viewport from a drop-down list

 

 

Create Walkthrough Camera

6 votes

Create Walkthrough Camera v1.0 

The idea behind Walkthrough Camera
was to speed up workflow in terms of
attaching a camera to a path. This way
it's done with only a couple of mouse
clicks.

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