Tagged 'camera'

SolidRocks

565 votes

SolidRocks V2 is out !!  Support for  MAX 2010-2017, And Latest V-Ray 3.5 ! Rebus Farm/RANCH Computing interoperability

New presets for Vray 3.5 : Now render better AND faster !

Vray 3.5 is now managed into this new SolidRocks.

VRay Camera Manager

4 votes

GTVFX-ANM_maxVRayCameraConverter

2 votes

 

 

Converts Standard Max cameras into VRay Physical cameras or the other way around.

When converting to Vray camera there is the option to use either FOV for Focal-Length.

 

 Updates:

2014-02-09:

Updated UI. Fixed a bug when converting the focal length of VRay camers to FOV for standard cams the built-in function within Max was marginally off causing a mis-match between the origianl camera and the converted camera.

Kenzors Previsualization tool

11 votes

This is a 3dsMax previsualization tool. It allows you to jump cameras and time to previs scenes.

Its the only tool I know that allows you to skip anywhere in time to create 'cuts' in 3dsmax like a video editing package

Installation instructions are here.

Camera resolution tool

6 votes

Frankly the default 3dsMax render settings bug me. They don't deal with modern cameras. The proxy settings are hard coded and can't be changed. There's no easy way to create over-scanned frame without a calculator. So I've written my own tool to fix these problems.

Tweak Camera Dialog

There several rollouts in this tool, each dealing with a separate task.

ProSequencer

17 votes

HoHa Camera HandHeld

11 votes

 

Hello.

Here is another script for the community.

I was looking for a good camera shake - handheld generator for 3ds max. Couldn't find any. So I decided to write a script to make that happen. ( Didn't we all? :))

Handheld Desmonstration

 

Boujou2Max

1 vote

Boujou2max plug-in poster

Boujou2max imports raw markers from Boujou as an animated cubes or dummies. This is a good solution for raw motion tracking without camera solve.

3dhippie_stereoCam

50 votes

VERSION 2 AVAILABLE:
Get 3dhippie stereocam v2

ADDED in 2.1.2
Camera Clipping.
Bugfixes.

ADDED in 2.1.0

Cubemap Builder

0 votes

Description:
A maxscript Utility for the batch generation of cubemap faces across multiple cameras, and optional assembling of a "complete" cubemap in DDS format. The completed DDS texture is ready to use in the DirectX shader material - the original inspiration and motivation for this script.

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