Tagged 'camera'

GTVFX-ANM_maxVRayCameraConverter

2 votes

 

 

Converts Standard Max cameras into VRay Physical cameras or the other way around.

When converting to Vray camera there is the option to use either FOV for Focal-Length.

 

 Updates:

2014-02-09:

Updated UI. Fixed a bug when converting the focal length of VRay camers to FOV for standard cams the built-in function within Max was marginally off causing a mis-match between the origianl camera and the converted camera.

GTVFX-ANM_cameraBaker

1 vote

 

Bakes cameras per frame with optional transform, and optional frame range buffer.

By default this bakes the camera in World Space which is generally what you want. There is an option to bake the camera in Parent space if you check the box "Bake camera in selected objects space".

 

02/01/2014:

ProSequencer

17 votes

Batch Camera Previews

2 votes

This script will render out via "Preview - Grab Viewport" for multiple cameras at once. Useful if you create preview cameras a lot, or need to make multiples at once.

Installation:

1. Run script

2. In Max goto "Customize->Customize User Interface...->Toolbars tab->Category: ColinScripts->OpenGL Previews" and drag "OpenGL Previews" to a toolbar, click to run.

Hoha_SuperiorTurntable_Camera

2 votes

I would like to share with you today Superior Turn table script.

Superior Cam Pic

This script will make a turn table camera around the 0 0 0 coordinate. However, it can do more than that. It can take 360 x 90 angles of your model. Very useful for those who wants to render as hemishpere presentation.

It is a straight forward script. Just click from the top to botton, and you will have your camera.

Any questions, feedbacks please post below or email me.

Thank you.

mipoll Vraycamlister

1 vote

Info :
Rightclick : select camera
Doubleclick: select target
Rightclick: change viewport to camera view

Create Vray Camera from Perspective View

6 votes

This is a script that will allow you to create a Max Standard Target Camera (Ctrl+C) at the click of a button. More importantly it will allow you to create a VRay Phycical Camera from prespect view at the touch of a button. No more having to align your Vray-camera with the standard Max Camera. You can also choose which camera to display in the selected viewport from a drop-down list

 

 

HoHa Camera HandHeld

12 votes

 

Hello.

Here is another script for the community.

I was looking for a good camera shake - handheld generator for 3ds max. Couldn't find any. So I decided to write a script to make that happen. ( Didn't we all? :))

Handheld Desmonstration

 

VRay Camera Manager

5 votes

VRay Camera SLR Setup

4 votes

With this tool you can easily set up the basic parameters of VRayPhysicalCamera
(Aperture [f-stop], shutter speed and film speed [iso]) to mimic real SLR cameras.