Tagged 'Lights'

WhoIncludesMe

8 votes

Makes a list of lights that have the picked object in their Include list.

E-Light

28 votes

This script generates a geosphere with lights on its vertices. The lights can be coloured using a bitmap. The settings let you create a lightdome that simulates complex environment light.

realtrees Shadows

4 votes

Tired of creating shadows for your realtrees by hand? You're gonna love this script. Select the trees within your scene that you want to create shadows for and the script does the rest. You can choose between two shadow creation methods. A simple plane cr

SelectByLightIncludeExclude

5 votes

Select a light - and the script selects everything that is in the light's include or exclude list. It also prints whether these objects are included or excluded in the listener.

WkSpaceLights

4 votes

This script simulates global illumination. Based on the SkyDome principle - it allows you to choose an object as a light emmiter - it will hold one light on each of its vertices. Light color - intensity and common parameters depend either on the value of the softselection you made on the vertices - or on the diffuse map used by the support.

Bouncing Light

6 votes

Creates omnilights to fake radiosity.

Domelight

4 votes

Allows you to light your scene using information from a bitmap. The wholes scene is surrounded by a hemisphere of light - each light getting it's colour and brightness information from the bitmap. It gives your renders a radiosity like look for next to no cost.

WarmLight!

4 votes

Script designed to recreate area lights by allowing you to create a dome of lights; u can set the x -y and z radius of the hemisphere - the side lights and ring lights number - the light color - mapsize and sample range - raytraced shadows - etc...

WhoLightsMe

5 votes

Lets you pick an object from the scene and see which lights affect its illumination

Light Grouper

3 votes

"This utility allows you to define groups of lights - for easy management. You can then turn all the lights in the group On/Off and Hide/Unhide them. It is useful for task such as having the same scene with day/night light schemes."