E-Light
This script generates a geosphere with lights on its vertices. The lights can be coloured using a bitmap. The settings let you create a lightdome that simulates complex environment light.
For a screenshot click here
Installation
------------------------------------
Copy E-Light.ms into any directory - for example C:3dsmax7scripts.
In 3D Studio MAX - choose MAXScript - Run Script... - and select E-Light.ms.
Minimise the E-Light floater when you're not using it.
Or once you've closed it - run it again. It will automatically read your scene and detect all object settings.
Alternatively - create a shortcut for it if you plan to use it a lot.
There is a seperate version for MAX 5 - due to interface lay-out changes in this version of MAX.
E-Light should be pretty self-explanatory in its use. If there is a need for a tutorial with tips and tricks - please mail me and I'll try and write one! :)
PS. Special thanks go to Alexander Esppeschit Bicalho and Borislav Petrov for their excellent tutorials on MAXScripting!!!
Comments
utorial
i have
a need for a tutorial with tips and tricks
Thanks!!
Thanks!!