Tagged 'Lights'

HDRdomeLight

15 votes

A normal dome light - as in the stuff we use to fake GI - but it doesn't create the lights until you hit render - then cleans up afterwards - so it's a bit neater. Besides that - I've added in some pretend HDRI stuff - as in the stuff outlined by Paul Debevek and seen in the short Fiat Lux at Siggraph.

ShowLights

6 votes

Made for hotkey use - if any lights are visible - the script hides the lights - if all lights are hidden - it makes all light visible. Good for quickly hiding and unhiding all your scene lights. Note: While there is a toggle under display to show or hide lights - if you hide a light and then uncheck that box - the light is still not shown because you manually hid it.

Quick Lighting

4 votes

Sets up easy lighting rigs quick and easy.

Domelight

4 votes

Allows you to light your scene using information from a bitmap. The wholes scene is surrounded by a hemisphere of light - each light getting it's colour and brightness information from the bitmap. It gives your renders a radiosity like look for next to no cost.

Light Enhancer

3 votes

Simple util that creates visual helpers linked to your lights that mirror the colour of the light in both wireframe and material colour. Cap of helper indicates multiplier.

IncludeExclude

3 votes

Allows you to include or exclude a selection of objects with a selection of lights. All using only one selection! You also have the option to add or subtract to the list selection as well as create a new one.

Light Excluder

2 votes

Excludes one or more objects from multiple selected lights at the same time.

WarmLight!

4 votes

Script designed to recreate area lights by allowing you to create a dome of lights; u can set the x -y and z radius of the hemisphere - the side lights and ring lights number - the light color - mapsize and sample range - raytraced shadows - etc...

LightTable

4 votes

Lighting inclusion/exclusion in a spreadsheet view

MR_Area_Spot_utility

3 votes

It is a small script wich let you change width - height and samples of all the Mr_Area_Spots in the scene or Turn their area shadow On or Off . very hany when you want to render your secene (wich has several Area_light) with different arealight parameters. So you change it for all in one pass .

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