Tagged 'Lights'

Default Lights

10 votes

This script will switch between the default lights, that's available through the "Create" menu, and any other light setup that's in the scene.

Just drag and drop into 3ds max. The script can accessed be under the "Toke Scripts" category.

SpookyLights

10 votes

Creates complex light animations which would be laborious to do by hand. Lightning - flickering lights - fluorescent lights turning on - strobe lights - pulses of light. This does it all.

Scatter Light

9 votes

Scatters a Omnilight in each vertex of an object faking an area light.

MeshTrace BETA

9 votes

"Takes a Light source and a Ground object and casts meshed Shadows from any selected objects.
Updated for max 4.x by Ofer Zelichover"

Smart Include/Exclude Lights

9 votes

Includes or excludes objects from lights - just select lightsand objects you want to affect and click include or excludeand the selected objects will be included or excluded fromthe selected lights

Light excluder

9 votes

Simple light excluder. Just select the lights and the object you wish to include/exclude and press the right button. Easy peasy (like cheesy peas)

selectAddTarget

8 votes

This script takes all current selected objects - and if they have 'targets' - selects the targets as well - keeping the inital objects still selected.
For example - you can select a target camera and target spot - but not their targets - run this script - and the targets are ADDED to the selection.

E-Light ME

8 votes

A modified (by permission) E-Light... Addes some useful features...

Light Converter

8 votes

Will convert any number of selected lights to a different type.

WhoIncludesMe

8 votes

Makes a list of lights that have the picked object in their Include list.

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