Tagged 'Lights'

SkyDome

7 votes

A simple utility to simulate diffuse outdoor daylight from clouded sky by creating a hemisphere and lights at each vertex using the color of the diffuse map.

quickLightIE

7 votes

Let's you quickly add or subtract a selection of objects to a selection of lights. Pick the objects that need to be added or subtracted - hit the first button. Choose to add or subtract - then hit the second button. Objects will be added to existing list - so if it's already got an exclude list - they'll be added to that. If it has an include list - well - they'll be added to that.

ColorShadows

7 votes

Create and maintain Color Shadows for any number of Light Sources

LightUtilities

7 votes

"A whole bunch of useful utilities relating to lights - including a lightboy type floater - utilities for turning your scene lights on and off en masse - removing unnecesary attenuation range clutter - and a viewer to let you view the influence of a particular light.

Scatter Light Object

6 votes

Creates a different omnilight to be used with the Scatter Light Macro Script.

Light_List

6 votes

"This is an update of the original Light Listener script made by Frank DeLise.Changes: Name field expanded now supports longer names than the original 6 characters. Backup original version (Macro_LightList.mcr) before installing this."

ShowLights

6 votes

Made for hotkey use - if any lights are visible - the script hides the lights - if all lights are hidden - it makes all light visible. Good for quickly hiding and unhiding all your scene lights. Note: While there is a toggle under display to show or hide lights - if you hide a light and then uncheck that box - the light is still not shown because you manually hid it.

LightCleaner

6 votes

"Turns on or off various parameters in all selected lights (show attenuation - show cone - etc). This lets you quickly ""clean"" your viewport of unneeded mess when you have lots of lights in your scene."

MeshTrace BETA

6 votes

Takes a Light source and a Ground object and casts meshed Shadows from any selected objects.

Bouncing Light

6 votes

Creates omnilights to fake radiosity.

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