Tagged 'Animation'

PolyFX

26 votes

PolyFX is a useful tool for creating animation effects. Has a lot of parameters to customize the animation and several additional tools. This tool can be used in the production of commercials, games, TV, etc.

InstantRig

12 votes

 

Pose Manager

Auto Overlap

Auto Skin

TronoTools: Animated Gravity Helper / Projection Path

0 votes

How would your object be projected with gravity? Nothing is more annoying than to see basic physics being broken!

This little helper creates a help path for your object to show you the most realistic path it will follow when falling from it's initial path. Keep your objects to the right scale and speed, and this script should be 99% correct for almost any object. (Feathers excluded ;))

Export FBX to Unreal

1 vote

Designed specifically for Unreal (3 & 4) workflow, this script provides a quick way to export scene data with minimal interaction with scene objects.

The script will quickly export static meshes and their existing collisions, skeletal meshes or skeletal animations using the FBX format.

For a full list of features see the attached PDF guide. The guide is also installed with the script and accessible via the interface.

 

 

Biped Mass Markers

2 votes

A tool for visualising the projected lower and upper masses (pelvis and base of the neck respectively) in relation to the feet of a standard Biped rig. Markers between the feet show where the masses intersect, which may help with determining where the static weight is distributed when posing. It does not take into account motion dynamics and so is mainly used for when standing still. Additionally, when a foot is raised above the ground it's line markers turn blue. Likewise if lowered below the ground they turn red.

Boujou2Max

1 vote

Boujou2max plug-in poster

Boujou2max imports raw markers from Boujou as an animated cubes or dummies. This is a good solution for raw motion tracking without camera solve.

DriverMaster

6 votes

DriverMater

I’m proud to announce the final release of DriverMaster, 3ds max tool for vehicle rigging and animation!
It’s been a long way to make it happen. The first thing I have to do is to say thanks to all who helped it come true, left positive feedback and contacted me!
I really hope DriverMaster will be useful to everyone in the daily basis.

Spiros

1 vote

Spiros 3dsmax script - banner

Perfect beautiful curly shapes!

 

Description

Spiros is a 3dsMax script for creating beautiful spirals, helices, curls and torus knot splines, with mathematical precision.
Make ornaments, decorations, ironwork designs, jewelry, cloth accessories, symbols from ancient cultures, tentacles, paths for animation / distribution / deformation, and a lot more.

Face Pose Saver

1 vote

A 3ds Max script to save key positons of the face witch is controlled with sliders

Video link

GitHub link

ABOUT THE SCRIPT:
It's a tool for animators to save key face poses and speed up work. It's gets the position of the selected sliders and do a snapsot on the viewport and save as a button. First you have to set the "CHR" as the charachter name and set the path where the picurates begin saved.

DeltaMushToSkin

4 votes

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.


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