Tagged 'Animation'

Time & Key Controls

0 votes

This script contains various tools for manipulating time, keys other related animation controls. Scripts can be assigned to toolbars and placed just below the time scrubber for quick access.

 

Features:

- Time jumping in blocks of 5, 10, 15, 30 and 100, as well as jump to next or previous keys and the start time.

- Time range manipuation including: range cutting, range expanding, setting range to key limits, and use specially marked* time tags to adjust ranges.

Center Pivot

7 votes

This script centers the pivot point for all selected objects. This is the same as Maya's center pivot command. Useful if you add it as a macro script probably.

InstantRig

12 votes

 

Pose Manager

Auto Overlap

Auto Skin

Bake Splines Animation

0 votes

Bakes the animation of one or more selected shapes to vertex animation, with a series of options.

Set: animation range (start/end), sample rate, action over original shapes (hide/delete/none).

Support for: modifiers animation / hierarchy animation / transform (position/rotation/scale) animation.
Pending support for space warp animation.

Compatible with 3dsMax 2012 and higher.

SolidRocks

566 votes

SolidRocks V2.2 is out !!  Support for V-Ray NEXT and  MAX 2013-2019 ! Rebus Farm/RANCH Computing interoperability

SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.

Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.

DriverMaster

7 votes

DriverMater

I’m proud to announce the final release of DriverMaster, 3ds max tool for vehicle rigging and animation!
It’s been a long way to make it happen. The first thing I have to do is to say thanks to all who helped it come true, left positive feedback and contacted me!
I really hope DriverMaster will be useful to everyone in the daily basis.

Trackview Filters For 3ds max

1 vote

speed up the filtering process in the Trackview windows and save a lot of time for animators

Noise Manager

1 vote

A tool used for setting noise controller values on a selection of objects containing position and/or rotation noise animation tracks.


General Notes:

- Noise controllers must be added either directly to the main Position or Rotation tracks or setup as a list controller with a single noise in any available list track.

- Does not support multiple noise controllers on a single object. Does not support nested list controllers. Does not support noise float tracks on XYZ controllers.

Anim to keyframe convertor

0 votes


This simple script help you to convert your animation to keyframes. This script supports:

 — Transform Animations (Move, Rotate and Scale)

 — Linked Animations

 — Constraints

 — Point Cache

 — PFSource

 — 3ds Max Hair & Fur

 — Populate

ProTrajectoryHandles

23 votes

ProTrajectoryHandles (PTH) creates in-viewport handles on trajectories. Now freeware!

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