Tagged 'scale'

Simply Cool Uv Tool

22 votes

This is my first script.Made for fun. Actually i needed to move selected uv clusters exactly 1 uv tile in witch direction i choose so i made a script. And added a few things...

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Universal Transform

4 votes

Universal Transform has Alot of Featuers for Moving Rotating Scaling Randomizing Scattering Objects and Working with Pivot and Working Pivot and More .

The Script has 5 Modes (Move, Rotate, Scale, Pivot, Random) . and 3 Type of Auto Switching to Switch Between Them (to not Get Confussed) .

The 3 Auto Modes is (Auto T, Auto D, and The MacroScript (Universal Transform - Auto Switch)) .

- it has 3 Options :

1- By Spinners or (Type-in) .

TransformbyStep

4 votes



Gtools_RandomTransform

26 votes

Randomly transform move, rotation, and scale on any number of objects or groups.

This one is base on Neil Blevins RandomTransform.ms

zsTools

21 votes

A simple script I wrote for my daily work. Maybe it will be useful for someone.
Rotation and Scale transormations are restricted to "geometry" and "helper" objects to avoid any errors.

- ROTATE selected objects by selected angle in specified axis
- RESET position / rotation / scale of selected objects in selected or all axes
- ALIGN position / rotation / scale of selected objects to min / average / max in specified axes
- apply a RANDOM (with given min and max values) position / rotation / scale in specified axes to selected objects.

Scale Move Tool

13 votes

So basically what this tool allows you to do is to move a bunch of objects using Max's scale tool, in a similar way that can be done with vertices in sub-object mode, whilst not affecting the scale of the objects.

Fast Positioning Tool

3 votes

 

There’s already a lot of PRS randomizer tool available in maxscript, but what I found missing the most was a real time visualization of the randomized transformations applied. Video available in the full post. 

Pair Vertex Collapser

3 votes

zsScaleTools

5 votes

- DISPLAY the real dimensions of selected objects (with transformations) or the selection bounding box
- SCALE objects to exact dimensions in world units, object rotation can be ignored
- UNIFY the dimensions of objects in selection to min / center / max values (per axis)

Resize Splines From First

27 votes

Tools that resize spline sub-objects in regard to their first vertex, one with a scaling factor, the other using a fixed size.

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