Tagged 'Renamer'

Quick Manager

0 votes

This is simple script for renaming and managing objects on the go.

To install script Just
1. Unzip "Quick Manager v1.0.rar"
2. Keep "MyLibrary.mat" to that folder if you are going to keep that folder.
If you are going to delete that folder, then put "MyLibrary.mat" to following location - "C:\Program Files\Autodesk\3ds Max 2017\materiallibraries"
1. run "Quick_Manager_1.0.ms" from MAXScipt-Run Script.
2. Then go to Customize-Customize User Interface.
3. Find "Quick_Manager" Under "Sharad Tools"
4. Assign Shortcut for it.

Script will Renames objects

Preview Tools (With Mp4 Option)*

0 votes

 

      I need to create previews on a daily basis. I am tired of copying the preview file manually and rename it. So. I did a very simple Tool to Auto-Copy and AutoRename the Preview files to the same place where my scene is. This works for me, but maybe not for you. It´s very simple to edit the script for your needs. But i plan to add new features like Folder setup in the future...

.timo - Renamer

1 vote


Renamer for 3dsMax

Renamer allow you to quick Rename one or multiple object using custom settings that is provided

How to use:

1. Select Object\s

2. Fill in requred text

3. Execute

Installation: Drop The file in max viewport and go to Customize ==> Customize User Interface ==> Category: .timo ==> .timo Renamer

Tested on 3ds Max 2015

Object Rename

4 votes

Object Rename

 

Replacement for the Max renamer with added functionality.

Greater control of adding / removing characters and number suffixes, added find / replace, case change and quick selection by name features, all with undo.

Includes explanatory tooltips.

Advanced Object Renamer

1 vote

Hi All,

This is a my first ever script. I made it to make my work easier.

INSTALLATION :- Just run the Script using the "Run Script" command in your 3Ds max.

Then go to Customize -> Customize User Interface -> Main UI -> nthScript [Category] -> Advanced Renamer

Set your shortcut for the script and RUN...

NOTE:- Keep the Script file and the TempMatLib.mat in the same directory.

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