Tagged 'Objects'

paint mover

24 votes

with this script you can move a bunch of objects at once, using your mouse like a brush. works only for X and Y axs.

 

Parametric Arrows

20 votes

It'll let you make all kinds of low-poly arrows - which is useful for rendering 3D storyboards.

Parametric Kitchen

17 votes

Creates 3D parametric kitchen
Improvements in the 3.016 version include: new mapping code - add 16th mat id for inner parts - remove bug that prevent for loading user defined preset.
Version 3.018 for max 2k9+

Update 16.nov.2009 - bugfix

Parametric Kitchen

5 votes

Creates full parametric 3D kitchen cabinets - with material and mapping in two clicks ! Packed with a standard preset library - sample materials and mapping.

Updated for Chineese compatibility!

Parking

7 votes

Fully parametric parking lines

PDB-O-Matic!

8 votes

Used to generate a .PDB (Protein Data Bank) defined molecule. Works in r3.x thru r4.x - & VIZ4! *WIP! - NOT fully realized - but still very functional...

Pinscreen

44 votes

This script simulates a toy called Pinscreen (or sometimes Pinhead). FYI that's the toy where there are a bunch of metal rods packed densely together and if you put say your hand on them the rods are displaced into the shape of your hand.

Updated by Admin on 2008-11-11 

 

place dummys

7 votes

Places a new dummy at the center of all selected object - with rotation and position.

Place Objects according to normal

3 votes

This script will place objects according to the normal of the face you place them on.
You can add multiple objects in a list and let the script random pick one of those, or disable the random button and choose yourself.

Script features:

- Add multiple objects to a list and start placing them.
- Place them with the first click, then move your mouse to rotate the object and click again to confirm.
- Cancel placement at any time.
- Random select objects from the list.
- Add a Z-Offset to the objects.
- Place objects according to the normal they are placed on.

Planet Gen

9 votes

"Funk-tastic my scriptually challenged chums. Have a fractal planet generation script. Iteration between 100 and 500 work good. Don't be too surprided if you get a lot of land on one side and sea on the other - just run it a few time tweaking to params until you get a nice one. The poles and continents controls are NOT a gurantee of land. They just seed the planet with dummy land bits.

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