Tagged 'Objects'

Disc Object

6 votes

Builds a disc like the top of a cylinder. Inspired by the need to build collision planes for Mayim Walkabout. This is a conceptual extension to a plane object - but this is a flat one-sided circular disc rather than a rectangle. Supports ellipse shape.

wireBundler

12 votes

Creates a number of wires that travel through various target objects. Useful for making bundles of wires for robots or other mechanical devices in a few simple clicks.

Tutorial:
Make 3 spheres anywhere in the viewport. Select all 3 spheres. Run the UI version of the script. In the wirebundler interface, click on "Add select to target list". Click Apply. It will make 10 splines, each the vertex of each spline will exist inside one of the 3 spheres. Play with the settings to get different effects.

ChamferBoxConverter

5 votes

"Converts a box to a chamferbox - and vice versa in one click. Will convert a few simple parameters - not higher level modifiers or anything - this script is primarily for someone who makes a box - places it right - maybe rotates it - then suddenly thinks ""d'oh!"

Voxel Generator

10 votes

Creates voxel objects from a scene object. Node manipulation & intersectRay experiment

Parking

7 votes

Fully parametric parking lines

buckyball

10 votes

The user can create buckyballs (geometric shapes of carbon atoms consisting of 12 pentagons and a varying amount and arrangement of hexagons) - other fullerenes - radiolarians - soccer balls (european footballs) - or any number of other interesting geometric shapes. Cancel out of the Chamfer floater to create other fun shapes with the vertexes and edges that get selected on the base geosphere.

Dummy resizer

7 votes

I'm getting pretty fastidious about how I'm working and I think this script kind of proves it. I didn't want to scale dummies with 'affect object' (did I say I was getting fastidious?) and I got tired of typing '$.boxsize' so I wrote this script (my first ever written from scratch!). Very simple. Does what it says on the tin.

WireJumble

8 votes

Makes a user definable number of wires (lines) of variable thickness that travel through various target objects. Useful for making jumbles of wires that go from place to place in your scene without the need to model them - and provides more power in placem

3D Mesh and Poly Generator

16 votes

Standard file input - shape & mesh creation

Rotator Object

8 votes

This script will create a 'rotator' helper object as seen in some character tutorials over the net. Objects can be further modified after creation. As of now - the tool is completely interactive.