Tagged 'Objects'

Large Object Manager

12 votes

Allows you to set objects over a certain number of faces to appear as a box. Aids navigation in polygon-heavy scenes.

place dummys

7 votes

Places a new dummy at the center of all selected object - with rotation and position.

Deciduous Tree

11 votes

Creation of trees.

quick create primitives

7 votes

creates a primitive at the origin - without having to drag your mouse. A bit Mayaish. :)

BoltAndThread

9 votes

"Self explanatory... Bolt will be in Scripted objects. NewThread Will be in unassigned modifiers called Thread2"

Brickerizer

15 votes

Script to turn standard max boxes into brick walls - suitable for games and physics engines.

Reference Plane Creator

11 votes

It is a utility that:
- Creates 3 types of references from side - front - and top views (independently) with your selection of
- Creates a correct size plane (the size of the image) at world center [0 -0 -0]
- Puts the plane in a seperate layer (for easy hiding abilities)
- Creates a material with the diffuseMap as the image and toggles it on

RisingSun

9 votes

Creates a simple geometry object consisting of multiple prisms.

DummySizer

8 votes

Lets you size (rather than scale) dummies.

Pinscreen

44 votes

This script simulates a toy called Pinscreen (or sometimes Pinhead). FYI that's the toy where there are a bunch of metal rods packed densely together and if you put say your hand on them the rods are displaced into the shape of your hand.

Updated by Admin on 2008-11-11