Tagged 'Objects'

TubeCap

17 votes

TubeCap Screenshot TubeCap is a simple primitive (a flat donut) which can be used as a basis in polygonal modeling.

 

Parametric Kitchen

5 votes

Creates full parametric 3D kitchen cabinets - with material and mapping in two clicks ! Packed with a standard preset library - sample materials and mapping.

Updated for Chineese compatibility!

Geo Sphere

9 votes

Port of the C++ GeoSphere to a scripted plug-in.

WireJumble

8 votes

"Makes a user definable number of wires (lines) of variable thickness that travel through various target objects.

Plug-O-Matic

25 votes

"This script will take any editable mesh and generate a new object plugin from it for future use.
New: Speed optimization; Now supports texture coordinates; Objects need not to be converted to EditableMesh before plugin generation; Updated creation tool"

Make Bubbles

9 votes

This is a simple script that will quickly simulate bubbles. Pretty silly - but if you find it useful - good. Note that there is no error handling so - don't delete your plane object and press the bubbles again.

Parametric Arrows

20 votes

It'll let you make all kinds of low-poly arrows - which is useful for rendering 3D storyboards.

HollowCube

7 votes

Creates two new primatives that are basically a square donut.

Bounding Box Maker

6 votes

Creates bounding boxes from objects. Node manipulation & pick button control experiment

SphereFlake

7 votes

"Utility script used to generate Sphere Flake objects...
Based on (had to completely rewrite) work by Christopher D. Watkins and Stephen B. Coy which in turn was based on work by Eric Haines."