Tagged 'Objects'

quick create primitives

7 votes

creates a primitive at the origin - without having to drag your mouse. A bit Mayaish. :)

Spread Objects

1 vote

This script provides a way to spread the positions of a selection of objects using either applied values, or interactively using sliders. The selection of objects can also be offset quickly to complement the spreading functionality.

 

Features:

- Allows both spreading of a selection or offsetting in any axis. Both spread and offset have a sensitivity setting to control the amount of effect the sliders have.

- Each axis is treated separately and can be set using either spinner values or sliders.

GeoForm 1.0

7 votes

"Geoform is a powerful but user friendly package aimed at producing geometric skins around other geometric meshes. also - use this tool to displace your geometry with another geometric mesh. This is the first time 3d objects have been allowed to displace or shrinkwrap other geometric objects with such flexibility. The uses for this package is limitless.

Parking

7 votes

Fully parametric parking lines

Asteroid Organizer

8 votes

Automated way to add and edit Asteroid geometry.

IE Tool

0 votes

This tool allow the user to import/merge and export/save a lot of objects and files at once!
This is a comercial tool.
Get this tool here:
https://gum.co/rmJuE

HollowCube

7 votes

Creates two new primatives that are basically a square donut.

rdg::bitmap::convert2planes

7 votes

This utility converts a bitmap to grayscale and displays its pixels as planes. The planes are rotated depending on their grayscale value. There is a option to animate the rotation to fade in the image.

Reference Plane Creator

11 votes

It is a utility that:
- Creates 3 types of references from side - front - and top views (independently) with your selection of
- Creates a correct size plane (the size of the image) at world center [0 -0 -0]
- Puts the plane in a seperate layer (for easy hiding abilities)
- Creates a material with the diffuseMap as the image and toggles it on

Create Hung Window

5 votes

Creates a sliding window from a selection of Rectangles. This script takes the rectangles and fills the interior with a Sliding window flush with the rectangle. Make sure to change the 'include script' path statement to reflect you 3ds max location

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