Tagged 'Tools'

batcher

8 votes

(it's a badger - get it?) one of the most important features of photoshop is to batch process a whole bunch of files at once with a pre-made action.

Autoexec

21 votes

This utility helps you to embed MAXScript code into any scene file. The code will then be run each time after the file has loaded - much like the old autoexec.bat file in MS-DOS.

MBG measurer

16 votes

Measure the distance in centimeters of 2 vertices in a object - or the distance of vertices in a edge - is possible to select various (sum various). Auto refresh.

Rename

13 votes

Rename objects with options to renumber sequences - pre/post-fix - and search and replace.

Visual Breakpoints for MAXScript

7 votes

MXSBreakpoints.MAC is an UltraEdit macro that uses the bookmarks within UE as a form of visual breakpoints for the MXSDebugger. Just load the attached .MAC file in to UE's macro list to make use of it.

Mesh Project

15 votes

Projects the verts of one mesh onto the surface of another. Projects along the vertex normals of the first object. USAGE:select one object to project - press the button. Click another object to project onto.

MeshMan

6 votes

Manage various properties of a mesh. Includes copy/paste of UV coordinates - mesh cleaning - etc.

Replacer

4 votes

Replace a selection of objects with another set of objects.

Align | Orient

7 votes

"A combination of two scripts.
Align. Alignes selected object to picked object.
Orient. Orients the rotation of selected object to the picked object."

AlignView2Face

8 votes

A 3ds max 4 version of the R3 script (which used to be a RCmenu).
Select a single geometry object, click button, pick a normal on the surface of the object by clicking and holding the mouse, release mouse to set view. NOTE: Does not work as Action Item for QuadMenus yet. (Bug in MouseTrack?)

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