Tagged 'Particles'

SmokeThis

9 votes

Creates a particle system with facemapped particles that look like smoke.

Goals!

13 votes

Per vertex particles, birth & vector script
If u need to build with particles (...I need!) and u have no plugins doing it,
it's the time to start coding!

U can use this file for your application, remeber to collapse or assign an 'edit mesh' to your Container (this is the name for your mesh) Ciao!

Realflow Particle Render

7 votes

The 'Real Flow Partilce Loder' have Bug that Render Image in error. This Script work correct Rendering Images.

ParticleConverter

6 votes

Will convert a SuperSpray - Pcloud or PArray to any other of the three systems - keeping as many parameters as it can with the conversion.

FFQ-QuckSimRender

13 votes

Simple script for fume fx, if you wish to run a simulation, and after the sim have it render it.
I wrote it just so if I'm going to lunch, I can crank up the detail on my sim, run the script - and whilst I am gone, it will simulate my fluids, and then render it out. And then when I get back to my desk I'll have a render ready to review of my simulation.

SmokeThis

7 votes

Makes a superspray - or pcloud with a material that simulates smoke. This is a quick way to create some smoke for your scene - go into the material afterwards to tweak its color - density - etc manually.

Particle Cloner

8 votes

Clones a particle array a user-specified number of times - changing the random number seed values for each instance.

ParticleBuddy

4 votes

Will change various particle system related values globally for all selected systems - even between dissimilar particle systems.

PFlow Crowd Coloring

6 votes

PFlow Script Operator. Changes UV coordinates of instanced shape according to position of particle. Example file only

ParticleTracker

6 votes

Track particles and attach objects to them over a range of time and within certain bounding volumes.

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