Tagged 'modifier'

Add_MeshSmooth_Modifier_0.ms

3 votes

This script adds a MeshSmooth modifier with an iteration of 0

Add_MeshSmooth_Modifier_1.ms

5 votes

This script adds a MeshSmooth modifier with an iteration of 1

Add_MeshSmooth_Modifier_2.ms

3 votes

This script adds a MeshSmooth modifier with an iteration of 2

Add_MeshSmooth_Modifier_3.ms

5 votes

This script adds a MeshSmooth modifier with an iteration of 3

Add_TurboSmooth_Modifier_0.ms

6 votes

This script adds a turbosmooth modifier with an iteration of 0

Add_TurboSmooth_Modifier_1.ms

6 votes

This script adds a turbosmooth modifier with an iteration of 1

Add_TurboSmooth_Modifier_2.ms

5 votes

This script adds a turbosmooth modifier with an iteration of 2

Add_TurboSmooth_Modifier_3.ms

3 votes

This script adds a turbosmooth modifier with an iteration of 3

Advanced Bend Modifier

6 votes

A maxscript that gives the user more control over the bend modifier
It lets the user input a width and the script will move the center to get the correct width

features:

- uses smart snap to snap to a custom grid
- easily choose angle and direction
- apply new bend modifier with correct offset
- auto update current bendmodifier with selected settings
- realtime update of all settings!
- support for all 4 directions and 4 angles (90 180 270 360)
- choose your final width
- modify multiple selections at same time
- snap position to grid

Advanced Sweep

13 votes

A curve-controlled scripted sweep modifier. As of now, both the Interpolation and Profile animation rollout UI items are just placeholders for non-implemented stuff. Using curve controls this way is pretty much experimental and as such, I wouldn't advise using this in production - better collapse it or make a pointcache and use that instead.

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