Tagged 'Controllers'

Key Manager

6 votes

"This is a version of the Key Manager script originally by Randy Kreitzman. I modified it to work with TCB controllers instead of just Beziers. It allows you to change the tangent type - ease in/out and TCB settings for a bunch of selected Track View keys all at once (even on multiple controllers). You can also shift what is selected - and affect prev/next keys as well.

Visibility Manager

12 votes

Visibility Manager is a very useful tool if you work with
visibility tracks. It's default controller is On_Off -
it is hardly configurable. VisiMan script lets you automatically
convert On_Off controller to Bezier_Float controller. Second part
of this script lets you quickly and easily add some fading effect
to object's appearing and disappearing.

Audio Animate

4 votes

Creates a spline based on selected objects and animates the spline to an audio file - imitating the audio waveform.

Key Manager

8 votes

This is a version of the Key Manager script by Randy Kreitzman that I modified to work with TCB controllers instead of just Beziers. It allows you to change the tangent type - ease in/out and continuity for a bunch of selected Track View keys all at once. You can also shift the selection now - and affect prev/next keys as well. Works in MAX r2.5 - r3 and r4.

AcControlBox

5 votes

This script will mass assign controllers of almost any type to position - rotation or scale.

Assign Controllers

7 votes

Assign controllers to all selected objects. I only have Euler XYZ in the script. It was such a pain manually assign them to each individual bone. This does it in a click of a button!

WarpToggle

11 votes

WarpToggle creates a small floater with 2 buttons to either turn on - or turn off all space warp bindings. You have a choice of operating on either all objects - or only on selected objects. Very handy for speeding up viewport interaction if you are warping many or complex objects. Turn off the warps 'till you need em! Seems to work fine in Max v.7 - 2008, have not yet tested with Max2009, though it is a simple script, and should be OK.

Wiggley Stick

15 votes

Applies a spring-like motion on top of existing animation for any object.

Billboard-O-Matic!

4 votes

Creates a 'billboard' effect for selected objects...applies a scripted controller to the rotation track of an object that emulates a LookAt controller.

Add_LookAt_And_Upnode_Target.ms

3 votes

This script allows you to add a LookAt constraint then pick the upnode for that constraint.

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