Tagged 'Controllers'

Add_Orientation_Constraint_No_Offset.ms

2 votes

This script adds an orientation constraint to your currently selected object.

Controller Assigner

4 votes

Allows you to assign unique or instanced controllers to multiple objects at once.

Create_Face_Attached_To_Surface.ms

4 votes

This Script will allow you to pick points on a selected object to create a face that will be attached to that objects' surface.Once the new face is created you have the option to attach a null on the surface of the new face.

CopyKeyTypes

8 votes

Define your Tangent Types or select a single track with Bezier controller and pick a key to get Tangent Types. Then select another single track and apply the Tangent types to all or some of its keys.

Clock Animator

4 votes

Euler XYZ rotation controller experiment

Add_Rotation_List_Add_EulerXYZ.ms

5 votes

NULL

Keyshift

7 votes

"Implements a ""waterfall offset"" to the controllers and keyframes set for selected objects."

ControllerCenter

2 votes

Mass-Assign PRS controllers to selected nodes - copy controllers from reference nodes to selection

keyData recorder

2 votes

Record all keyData in an external file for all selected objects in a scene and then load the keyData whenever necessary. Specify the frame range in which to record key data and also specify the frame in which to begin loading the key data.

Controller Daddy

4 votes

"Assigns either EulerXYZ - PostionXYZ - or ScaleXYZ to one or more selected objects. "

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