Tagged 'Controllers'

setPosKey & setRotKey

2 votes

works just like the create key dialog - just on position or rotation. i wrote these scripts to add to the quad menu - so i don't have to right-click the timeslider and uncheck things in the create key dialog. cuts down on mouse travel - yay wrists!

SetKeyTypes (aka CopySelectedKeyTypes)

7 votes

Select a key in Track View - press a button to copy its Tangent Types.
Or Set your own Tangent Types. Select ANY number of keys in ANY number of object tracks and apply the Tangent Types. Works with Bezier controllers only - others skipped automatically.
Special thanks to Neil Blevins / Blur Studio Inc.

listControllerMan

4 votes

Allows to manage list controllers the same way the motion panel does. Unlike the motion panel - this utility supports all list controllers - not just the PRS controllers.

Create_Grid_At_Object_Pivot.ms

4 votes

Use this script to create a grid helper at the selected object pivot.

AxisOrderChanger

4 votes

Sets the order of rotation for Eulers - so you can turn 'local euler' behavior back on. Since the main rotation for a bone is Z (if part of a limb) - this makes sense to modify.

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