Tagged 'Tutorials'

3DS Max - Easy Modeling - Simple Chair - Part 2

0 votes

This is the second part of this simple chair modeling tutorial, where we will finish it by modeling the seat part and the legs.

3dsMax Monday Movie #65: MaxScript Basics

26 votes

Text copied from author (Bluesummers) website - http://www.mrbluesummers.com ... Click the tutorial link below for more details and video transcription.

Tutorial #004 - Audioflow SplineSync

43 votes

SplineSync

V-MOTION Tutorial on Audioflow SplineSync that covers the UI and some basic functionality

Software: 3ds Max

Topics discussed:
- Installation
- User Interface
- Setting up Audio Controller
- Adding Point Helpers
- 3D Spline based on Audio/Wave/Noise Controllers
- Spline2Mesh Creation

Length: 15 minutes / Download Tutorial for High-Res

Download Audioflow SplineSync: www.v-motion.co

Maxscript tutorial: Print vs Format

2 votes

I just finalized a Maxscript tutorial showing the difference between Print and Format command when exporting to external files, check it out.

 

Lesson 6 - 3DS Max - Total Beginners - Axis Constraints

0 votes

In this 7th video of the Total Beginners series, we will learn about an Important feature called Axis Constraints that can help us use the Snap tool on a specific Axis or a pair of axis.

3DS Max - Bad Result With The Bridge Tool - Fix

1 vote

In this tutorial, we will deal with the unwanted results of the Bridge command that can occur sometimes.

How to create new toolbar with scripts

0 votes

You can study here how to use your scripts from a customized toolbar for a faster workflow. I use 3ds max 2016 for this tutorial.

Lesson 14 - 3DS Max - Total Beginners - Intro To TurboSmooth - Part 2

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In this second part of the TurboSmooth modifier's series, we will learn how to use the Smoothing groups option to constrain the smoothing in a certain direction. Also, how can add a second TurboSmooth after that to create a kind of fillet between the polygons.

3DS Max 2023 - Rotate And Scale Using Working Pivot

0 votes

In a previous tutorial: https://youtu.be/ZDW0SOLPtrk I've done 3 years ago,
I explained a technique to Rotate And Scale an object using Snap, where the snapping point can be on the object itself or on another object. In Max 2023 that technique doesn't work anymore. This tutorial will show you another way to do that, using the working pivot.

3DS Max - ShapeBoolean - Part 1

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In this series we will learn about the powerful 2D tool called ShapeBoolean, where you can combine multiple shapes, closed or opened, to form a resulting shape using various methods. In this first part, we will learn 3 different methods: Union, Subtract, and Intersect. Also, we will see the importance of the order we choose the combined shapes, plus the nice feature of adding Fillet or Chamfer to those combined shapes.