Tagged 'Cameras'

panoVR.max

8 votes

Panoramic image generator and stitcher for 3ds max. Automates the creation of a 360 degree panoramic render - then provides a tool to stitch the images into a single file.

DOF Toy

7 votes

A Depth of Field Toy to play around with your 3dsMax camera. This script uses real world analoge camera f/stop - focal lenght and focal distance to visualise with the manual clipping feature from the maxcamera the the area of DOF.
The script works with maxcameras - brazil camera and maxwell cameras.

Blinders

6 votes

Helps with projects such as ride films - where there's a lot of geometry that gets processed needlessly. Basically - if an object isn't visible to the camera at a given frame - (like you've already passed it and it's behind the camera now) it's still getting analyzed during the preparing objects stage - wasting render time.

TerraCamOut

4 votes

This exports a max camera to a terragen script. The interface has some information about how to use it. (After you render your terragen sequence with this - you can re-project the renders in max onto your imported terragen mesh and render motion blur.)
Interface snapshot

Camera Orbit

4 votes

This script automatically creates a camera that will orbit the selected objects. The distance of the camera is calcualated based on the size of the selected objects so that they will always fit the screen. This tool is great for creating demo reel renders of models and animations.

CameraMaker

5 votes

Changes your view from a perspective to a camera view in one click (including creating the camera).

Maya Camera Export

11 votes

"Let's you output camera data (including transformation. fov. resolution and other camera specific data). It exports to an ascii file. with format comments in the file itself. Also attached in the zip is a script for maya that does the same thing (melscript written by Imre Lovasz) (basically. this set is good for exchanging animated camera between the two apps).

cameraFromPerspView

6 votes

Changes an active perspective viewport into a camera viewport. It works with Brazil cameras - it'll also convert a camera view into a new camera view - and it'll let you put a safeframe automatically in when you run the script.

RenderCam

7 votes

When running (and on is pressed) will output a sequence of rendered images of whatever was in your camera view at the current interval time. Useful for outputing a sequential set of images showing the progress of you building your scene. Minimize the script (don't close it) to let it run without cluttering your view.

CameraMan

11 votes

"Allows you to save multiple camera positions without animating or creating tons of camera's."