Tagged 'transform'

Clever Rotate

4 votes

This script cycles through the coordinate system of the rotate tool. Press once for 'View' - again for 'Local' and once more for 'Parent'. Each press - advances a coordinate system. Best when mapped to the 'E' key - replacing the standard 'Rotate' Tool.

Check_Objects_For_0_Rotation.ms

6 votes

Run this script to check if objects have 0 -0 -0 rotation

Check_Objects_For_NonUniform_Scale.ms

6 votes

Run this script to check your objects for non uniform scale

UI_Align_Pos_XYZ_Pivot_To_Pivot.ms

7 votes

Align Position XYZ of selection to target from Pivot to Pivot

Check_Objects_For_Pos_At_Origin.ms

2 votes

Run this script to check if objects have been collapsed to the origin [0 -0 -0]

OrientToFace

7 votes

Shoots a ray through the scene to determine the closest face on any object then sets the viewport transform matrix so the this face is oriented perpendicular to the view.

mirrorObjectAlongAxis

5 votes

Mirrors the selected object along the X - Y or Z world axis - with options for copy or instance. Like the mirror tool - but lets you do some common mirror operations with far fewer mouseclicks.

LinkAlign

3 votes

Aligns and links one object to another in one step.

Rotation > frame > axis

2 votes

This script allows the user to choose a rotation angle - frame number and axis - and it will rotate an object and generate a keyframe for that rotation.

Graph Transform

5 votes

a 3dsMax Script for Applying Transform to Objects By Controlling Graph Curve.

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