Tagged 'workflow'

SceneShutter

0 votes

SceneShutter — Camera Viewport Export Tool for 3ds Max
Batch export clean, safe-frame camera previews with overlays and flexible aspect ratios — in seconds.

What is SceneShutter?
SceneShutter is a powerful yet lightweight tool for Autodesk 3ds Max that allows you to quickly export clean, safe-frame viewport previews from multiple cameras — without rendering.

UnHide_All_Mesh_Objects.ms

6 votes

"Use this script to unhide all "Mesh" objects"

Hide_All_Skel_Objects.ms

6 votes

"Use this script to hide all "Skel" objects"

One-Step Copy & Relink (Bitmap Path Manager)

0 votes

One-Step Copy & Relink is a workflow utility that consolidates two tedious texture-management tasks into a single operation. It scans your scene for all bitmap-based maps — standard BitmapTexture, VRayBitmap, and VRayHDRI — then copies the source files to a destination folder of your choice while simultaneously relinking the materials to a different target folder using a new file extension.

Attach-Detatch_DeformRig_Hotkey_Setup

7 votes

This script is to change the registered biped for the Offloader_Hotkey_Toggle script.

Hide_All_Slice_Objects.ms

7 votes

"Use this script to hide all "Slice" objects"

Attach-Detatch_DeformRig_Hotkey_Toggle

6 votes

Bind this script to a hotkey to toggle between Onload and Offload for a characters rig.

ShowFrozenInGray_Off.ms

3 votes

Toggle ShowFrozenInGray for selected object(s) off